Search found 28 matches

by rabican
Mon Nov 26, 2007 4:26 am
Forum: Map Making Support
Topic: Scripting limits
Replies: 4
Views: 2036

Scripting limits

Okay i had this kind of problem : I had acli that randomly sends waves of enemies selecting from 8-10 different waves each consisting of some 200 monsters . if less than 50 of them are alive it sends another wave etc untill all are done. problem is that i think linked too many monsters to the test u...
by rabican
Mon Nov 05, 2007 1:44 pm
Forum: Map Making Support
Topic: Regarding Dream of Death
Replies: 4
Views: 2940

Well , lets see. bugs : Long range healing yourself wtih hgh doesnt consume charges. Small sword unpickable by anyone as far as i remember. Peasants sometimes throw crap that cant be picked up with units available (ie, they never throw lib orbs unless 4+ players but they do throw strider crys or wha...
by rabican
Sat Jan 13, 2007 9:11 am
Forum: General Discussion
Topic: Mazz 6 tips please
Replies: 21
Views: 9855

[quote="Baron LeDant"] Mancers - 150-180 kills or so (3 levels) - vets around 90-110 [/quote] noooot truuu, "vetting" part that is, mana replenishs vets all the way to 250 ! and muh. this is insanely hard to determine anyway and i dont think anyone knows exact numbers for this. u...
by rabican
Sat Nov 04, 2006 9:45 am
Forum: Map Making Support
Topic: Improved Vetting Permutations
Replies: 4
Views: 2540

yeah the limit is that but it just displays it wrong in fear after ~130
by rabican
Sat Nov 04, 2006 8:30 am
Forum: Map Making Support
Topic: Improved Vetting Permutations
Replies: 4
Views: 2540

monster tag---> flags --> use extended
monster tag --> terrain parametererteterers --> input the value you want at marsh terrain cost. if you put value over 130 it reverts to -something after you are done. dont mind this .

this is all in newer fear docs
by rabican
Sat Oct 28, 2006 8:03 am
Forum: General Discussion
Topic: SL LEG DEFEATED
Replies: 26
Views: 10260

i would send the film but its too big for my e-mails so meh ! :E

oh and i had more dmg than you !! :/( just 500 kills less :E
by rabican
Sun Oct 15, 2006 8:33 pm
Forum: Map Making Support
Topic: Couple more questions about Fear...
Replies: 18
Views: 6712

[quote]First...is it possible to make a unit that can attack while it's moving? So you could say...make an airplane unit and have it perform strafing runs on a target. Or...a unit (like one for my Marathon conversion...) would be able to run around and fire at the same time.[/quote] the airplane thi...
by rabican
Mon Oct 09, 2006 4:04 am
Forum: Map Making Support
Topic: is shapesifting monster possible?
Replies: 7
Views: 3608

[quote]but I don't see why you just couldn't make into 1 collection 2 units SO different that you just could avoid going into scripting and do it the classy way of switching with artifact override... basically the monster tags of both units would be different, and the sequences inside the collection...
by rabican
Sun Oct 08, 2006 4:11 pm
Forum: Map Making Support
Topic: unit/map problems
Replies: 11
Views: 3886

[quote="Snakz"]what about sequences? where should i edit sequences?[/quote]

sequences under monster tag
by rabican
Sun Oct 08, 2006 1:00 pm
Forum: Map Making Support
Topic: is shapesifting monster possible?
Replies: 7
Views: 3608

is shapesifting monster possible?

I thought about doing shapesifting monster with artifact monster overriding. according to fear documentation both original and overriding monster must have same collection . would it be possible to make shapesifter with just combining 2 collections then doing normal monster overriding item? if so ,i...
by rabican
Sat Oct 07, 2006 1:55 pm
Forum: Map Making Support
Topic: unit/map problems
Replies: 11
Views: 3886

i dont really know anything but i think your monster doesn't have sequences set.
by rabican
Wed Oct 04, 2006 9:42 pm
Forum: General Discussion
Topic: Rabican, the Eternal Champion
Replies: 47
Views: 37613

v.1 had special watcher object in leg difficulty, all its damage modifiers had been set to 0.000 for testing purposes. i'm sure orobors would've figured a way past it though!
by rabican
Wed Oct 04, 2006 5:33 pm
Forum: General Discussion
Topic: bug report
Replies: 5
Views: 2124

happened to me few times. You can bybass it by siftclicking those trading arrows few times, the same way it usually seems to happen. it doesnt affect actual units you get, pretty harmless. if i remember correctly, anyway!
by rabican
Wed Oct 04, 2006 4:33 am
Forum: General Discussion
Topic: Rabican, the Eternal Champion
Replies: 47
Views: 37613

god, you are really, REALLY stupid :( what kind of twisted mind defends bugs? NO DONT ANSWER NO OFFENSE, no wait, yes please be offended and dont reply, i dont want to hear any more inane garble from you. some people seem to think the patch made mazz easier cause it was beaten so soon after it. besi...
by rabican
Sat Sep 30, 2006 12:44 pm
Forum: General Discussion
Topic: Mazz 6 Victory Reports...
Replies: 108
Views: 48531

leg won by mazz dream team. yay :E