Search found 440 matches

by capital
Sat Nov 22, 2014 5:54 am
Forum: General Discussion
Topic: See yah everyone.
Replies: 13
Views: 7462

See yah everyone.

Time to move on. Sixteen years of Myth is long enough. Just thought I'd let anyone who cares to know, know, instead of just dropping off the face the server without notice.
by capital
Thu Sep 04, 2014 2:43 pm
Forum: General Discussion
Topic: Deadhold
Replies: 97
Views: 153305

Re: Deadhold

What's going to happen to my pumpkins?
by capital
Tue Sep 02, 2014 4:12 pm
Forum: General Discussion
Topic: Maybe later. . . [SoB]
Replies: 1
Views: 1888

Re: Maybe later. . . [SoB]

It comes and goes.
by capital
Tue Sep 02, 2014 3:24 pm
Forum: Map Making Support
Topic: What remained of the Greek Plugin
Replies: 7
Views: 6371

Re: What remained of the Greek Plugin

Awesome free cams.
by capital
Tue Sep 02, 2014 3:13 pm
Forum: General Discussion
Topic: Myth Short Film
Replies: 4
Views: 2885

Re: Myth Short Film

Yes it is fun to try out a new Myth POV, thank you for the trial of it. I think the free cam needs independent controls for orbit, rotate, shift Z-axis up and down. Perhaps have Q & E keys for orbit, Z & X for rotate, C & V keys for moving observer up and down vertically. Also caps lock ...
by capital
Mon Sep 01, 2014 7:30 pm
Forum: General Discussion
Topic: Myth Short Film
Replies: 4
Views: 2885

Myth Short Film

screenshot- 2014-08-31 20.15.49.JPG
screenshot- 2014-08-31 20.15.49.JPG (117.49 KiB) Viewed 2885 times
Myth Short Film, intro to IX Corps.

http://hl.udogs.net/files/Quick%20Uploa ... sMovie.wmv
by capital
Sat Aug 02, 2014 12:36 am
Forum: General Discussion
Topic: Myth II multiplayer against AI
Replies: 6
Views: 4742

Re: Myth II multiplayer against AI

You were remembering 100% correct. You could do this...
by capital
Wed Jul 30, 2014 4:00 am
Forum: General Discussion
Topic: Coops? You know, cooperative play mode.
Replies: 16
Views: 14286

Re: Coops? You know, cooperative play mode.

What map is a good coop? I have a couple in mind, not sure if anything new has come around... I like Emonds, Tournament of Champions, also that map, forgetting the name, you defend a hill and you got to protect the villagers, if they all die, you lose. A couple others... Market Defense something. Wh...
by capital
Tue Jul 29, 2014 7:27 pm
Forum: General Discussion
Topic: Coops? You know, cooperative play mode.
Replies: 16
Views: 14286

Re: Coops? You know, cooperative play mode.

Oh. You play myth, but you don't playmyth.

What is a good coop to play? You know, cooperative play mode map?
by capital
Tue Jul 29, 2014 7:07 pm
Forum: General Discussion
Topic: Coops? You know, cooperative play mode.
Replies: 16
Views: 14286

Re: Coops? You know, cooperative play mode.

Julio, do you no longer playmyth?
by capital
Tue Jul 29, 2014 4:35 pm
Forum: General Discussion
Topic: Coops? You know, cooperative play mode.
Replies: 16
Views: 14286

Re: Coops? You know, cooperative play mode.

Dear Monseigneurs God, Pyro and Julio.

Are there any days favourable to yourselves to play in cooperative play mode on this Fate of Storms server?

Humbly yours,

Bartholomew Capital
by capital
Mon Jul 28, 2014 6:57 pm
Forum: General Discussion
Topic: Coops? You know, cooperative play mode.
Replies: 16
Views: 14286

Coops? You know, cooperative play mode.

Coops? Are they played? Still? Where, Mnet seems to be sleeping at the moment. oh, and what are people playing, is that new fangled coop out yet?
by capital
Mon Jan 13, 2014 12:06 am
Forum: General Discussion
Topic: [Poll] Raising the Limit on Active Units
Replies: 64
Views: 35516

Re: [Poll] Raising the Limit on Active Units

If there are lots of other huge-army war-games, why is there a need to make Myth like them? it's focus on small squad tactics and not massive army battles. Can't people wanting more massive battles just play a different game? Not being callous, Well... actually if Myth allowed 64-128 slots in a gam...
by capital
Sun Jan 12, 2014 6:27 pm
Forum: General Discussion
Topic: [Poll] Raising the Limit on Active Units
Replies: 64
Views: 35516

Re: [Poll] Raising the Limit on Active Units

I would propose a game branch, Myth II Classic Mode and Myth II Giga-Battle Mode.

That way hosts and players can choose their own type of game play.

Giga-Battle Mode should be spec'd for modern computers.