Search found 1046 matches

by Melekor
Mon May 16, 2005 8:00 pm
Forum: General Discussion
Topic: New Windows version of Myth. - Now open for beta testing!
Replies: 50
Views: 17661

That is very strange indeed. I don't see what it could have to do with multiplayer and I can't seem to reproduce your problem on my computer. I've uploaded a new build that will output a lot more information about Direct3D errors to myth_log.txt. Try it again with the new exe and hopefully the myth...
by Melekor
Sun May 15, 2005 11:34 pm
Forum: General Discussion
Topic: Amber for Windows? - WinAmber alive? Open Source it all?
Replies: 11
Views: 2388

Looking at the screen I see something called a epilogue dialog. Is that per chance the place where you set which Mesh the epilogue journal is played after? The epilogue dialog tag is the dialog template for the post-game screen. The one where it displays the victory/defeat picture, shows your damag...
by Melekor
Sun May 15, 2005 11:32 pm
Forum: General Discussion
Topic: Amber for Windows? - WinAmber alive? Open Source it all?
Replies: 11
Views: 2388

Would it be possible to get an "Oak Lite" (mb call it "Acorn"? :;):) that would do the collection files (including sequences, etc. - the stuff that can't be done on Windows right now) and mb models? Then the other goodies could come in later versions? That's exactly what I was p...
by Melekor
Sun May 15, 2005 10:50 pm
Forum: General Discussion
Topic: New Windows version of Myth. - Now open for beta testing!
Replies: 50
Views: 17661

Ah, I see. The myth lobby is fixed at 640x480, so if your game is set differently than that, it will need to switch when going between the two(and I would think the mac version has to as well). However, the old build would switch even if your game was the same res as the lobby. That's fixed now, fo...
by Melekor
Sun May 15, 2005 1:31 pm
Forum: General Discussion
Topic: New Windows version of Myth. - Now open for beta testing!
Replies: 50
Views: 17661

Thanks for the feedback Brainbug. It shouldn't be checking *any* resolutions when starting up. About the OOS factor: that part of the code hasn't been touched. This version will go OOS exactly the same places as the regular 1.5.1 ;) I've uploaded a new build with some improved code that tries to no...
by Melekor
Sun May 15, 2005 2:15 am
Forum: General Discussion
Topic: Amber for Windows? - WinAmber alive? Open Source it all?
Replies: 11
Views: 2388

All right, I managed to get a screenshot up at the site. Unfortunately it doesn't show off many of Oak's current capabilities. It's just a matter of getting some more GUI stuff ready before I can post some better ones, so that shouldn't take too long.
by Melekor
Sat May 14, 2005 12:58 pm
Forum: General Discussion
Topic: Amber for Windows? - WinAmber alive? Open Source it all?
Replies: 11
Views: 2388

WinAmber has been superceded by Oak . Oak reuses a lot of the WinAmber code, but it is no longer windows only. The entire GUI is rendered with OpenGL and will be totally crossplatform. The eventual goal is to make Oak The complete Myth editing tool (that is, all formats). However, collection files ...
by Melekor
Sat May 14, 2005 12:38 pm
Forum: General Discussion
Topic: New Windows version of Myth. - Now open for beta testing!
Replies: 50
Views: 17661

Hey everyone, I need your help to find any bugs that exist in my new and improved windows version. Once they've all been eliminated, this can become part of the standard ProjectMagma distribution. The main feature of this release is the ability to go toggle between windowed mode and fullscreen, but...
by Melekor
Sun May 23, 2004 6:00 pm
Forum: General Discussion
Topic: Myth font - Anyone know the name?
Replies: 7
Views: 3050

Perfect! That really is the myth font isn't it? :)
Thanks guys!
by Melekor
Sun May 23, 2004 4:26 pm
Forum: General Discussion
Topic: Myth font - Anyone know the name?
Replies: 7
Views: 3050

I'm building my own gui system for use with my upcoming myth editing tool. I'm skinning it in myth style and I thought it would be appropriate to use the same font that myth used, just to complete the look. Does anyone know the name of the font used in myth? Failing that, the name of a *very* simil...
by Melekor
Sat May 01, 2004 12:19 am
Forum: General Discussion
Topic: Winamber - Project status
Replies: 3
Views: 2287

Hey Iron (and others), You wanted to know how WinAmber is going. Well, it is fairly advanced, but it has been on hold since school started. I originally intended to finish it during summer holidays(it started as a summer project), but the scope of the project kept expanding and there was no way I w...