Search found 747 matches

by A-Red
Wed Oct 27, 2004 7:22 pm
Forum: General Discussion
Topic: Bushido Level Two ? - How can I beat it ?
Replies: 1
Views: 1050

You should be able to have all five of them pick up sticks, and then four of them leave and the fifth stays in your control. Bushido definitely has some scripting problems. It is a very cool campaign, but by far the least polished of the great total conversions. When I played it, I had to extract t...
by A-Red
Sat Oct 23, 2004 7:53 pm
Forum: Map Making Support
Topic: Units disappearing on "The Deceiver" - J-man and company vanish after speaking
Replies: 12
Views: 3667

Do you have all the right sequences assigned to your new units? If a unit does not have a sequence assigned for walking, then whenever he is walking he will simply not appear, because there is no animation for him to use when he is walking. The unit would still be there, and the game would treat hi...
by A-Red
Wed Oct 20, 2004 11:31 pm
Forum: General Discussion
Topic: A-Red Does Legendary
Replies: 5
Views: 1442

I used saves in a couple of places, but I never lowered the speed. So I guess it half counts.

A-Red
by A-Red
Wed Oct 20, 2004 10:16 pm
Forum: General Discussion
Topic: A-Red Does Legendary
Replies: 5
Views: 1442

I just beat Morte Della Luna on legendary! That probably means nothing to most of you, because you have done this sort of thing a million times, but this is actually the first time I have beaten ANYTHING on legendary. Back in the day, when I first got Myth 2, I played the campaign on normal because...
by A-Red
Mon Oct 18, 2004 3:51 pm
Forum: Map Making Support
Topic: Floating Units - Floating without the Float?
Replies: 8
Views: 2507

This was made possible by Magma's 1.4 update. Go to "flags" in your monster tag and check "is skittish." Then open up "terrain parameters" and put 16 in the cost column for desert terrain. The unit will walk on water and make ripples with each step.

A-Red
by A-Red
Sun Oct 17, 2004 12:52 pm
Forum: General Discussion
Topic: Game speed = 0% - allowing the player to stop the game?
Replies: 2
Views: 922

If you are playing solo, you can stop the level by hitting escape to bring up the little menu with save and load game options. It obscures a small portion of your view, but you can still move the camera, so I don't find this to be a problem. You can give commands in this mode, at least in Myth I an...
by A-Red
Tue Oct 12, 2004 10:13 am
Forum: General Discussion
Topic: Real TFL vs. vTFL
Replies: 7
Views: 2466

Maybe I'm weird, but I like being able to kill a lone fetch without getting zapped.

A-Red
by A-Red
Sun Oct 03, 2004 9:41 pm
Forum: General Discussion
Topic: Daddy got a new Signature! - My Signature says it all
Replies: 19
Views: 3839

booyah indeed.
by A-Red
Thu Sep 30, 2004 2:56 pm
Forum: General Discussion
Topic: Tomb Kings tagset - Testers needed
Replies: 12
Views: 2495

Some Tomb Kings feedback for Horus: 1) That scorpion unit is sweet! Did you make that yourself? It would be nice to see some more truly original units in this tagset, since most of them are just tweaked originals. 2) I love what you've done with the colormap for "The Baron." 3) I like the...
by A-Red
Fri Jul 23, 2004 8:45 pm
Forum: Technical Support
Topic: Myth 3 problem
Replies: 3
Views: 1513

Intel 82865G Graphics Controller version 6.14.0010.3865 Approx Total Memory: 96 MB 248 MB RAM (I'm not sure which of those is the number you're looking for) According to the myth log, the problem is that a bunch of skins are not jpeg-compressed. Actually, I did not have patch 1.2. I just got the ga...
by A-Red
Fri Jul 23, 2004 5:58 pm
Forum: Technical Support
Topic: Myth 3 problem
Replies: 3
Views: 1513

Every time I try to play a level on Myth 3, a whole bunch of black rectangular patches show up on the terrain, and they flicker whenever I move the camera. This happened both before and after I installed the new 1.3 patch. Anybody know what I can do about it?
by A-Red
Thu Apr 29, 2004 12:56 pm
Forum: Technical Support
Topic: Plugins that crash
Replies: 5
Views: 2385

I have had a lot of problems with plugins crashing. I don't mean the plugins that crash back to the main menu because of a missing tagset or whatever--I mean the plugins where I get halfway through the level and the game turns off and sends me back to Windows. The only things I know of that cause t...