Search found 297 matches

by Industry
Tue Apr 13, 2004 7:23 am
Forum: Map Making Support
Topic: Will pc users ever have access...
Replies: 17
Views: 7741

Okay. I am tired of waiting for a friend to throw away a Mac so I can run Amber. Here is a tcl script I wrote to start me off. Tcl is interpreted, like perl, so this can run on anything. You have Myth on your AIX machine somehow? This will run on it. This script just extracts some key data from a p...
by Industry
Fri Apr 09, 2004 1:04 am
Forum: Map Making Support
Topic: Will pc users ever have access...
Replies: 17
Views: 7741

Tahoe is the closest thing PC users have to Amber. It displays all the bitmaps from a previously extracted collection tag, allows you to export or replace each bitmap individually, and allows you to export or replace the whole tag's color map. It has entries is a drop down list for doing the same t...
by Industry
Thu Apr 08, 2004 10:08 pm
Forum: Map Making Support
Topic: Format of sprite data from collection tags
Replies: 6
Views: 3935

This wasn't about Amber, this was more about lack of Amber. I was hex editing the extracted tags. And had thought I had found the start of the actual bitmap data. I was off by 32 bytes. Loshadh's post is correct. As I have just painstakingly verified.
by Industry
Wed Apr 07, 2004 11:14 pm
Forum: Map Making Support
Topic: Format of sprite data from collection tags
Replies: 6
Views: 3935

Infininight,

I'm pretty sure the Loshadh's post sprite deciphering was for the Myth:TFL .256 tags. The Myth 2 collection tag must be different, similar but surely different. Isn't it? I mean I thought if nothing else Bungie increased the size of headers.
by Industry
Wed Apr 07, 2004 8:53 pm
Forum: Map Making Support
Topic: Format of sprite data from collection tags
Replies: 6
Views: 3935

Does anyone know what the format for the Sprite Data in the collection tags is? Not the whole tag, mind you but just the data of the actual bitmap. Is it RAW? RLE? Its not BMP. It looks to me like the format of the Sprite Data has changed since Loshadh's 1998 FutureMyth post about .256 files. At le...
by Industry
Wed Apr 07, 2004 12:19 am
Forum: Map Making Support
Topic: Will pc users ever have access...
Replies: 17
Views: 7741

I've been staring at Topaz-extracted collection tags for awhile and Fear, and I agree the collection tags format must be insane. Collections exist for the: Color Maps Overhead Maps Model Textures Pre and Post Game Scenery Units/Monsters The Interface None of these seem the same to me, but there the...
by Industry
Tue Apr 06, 2004 6:45 pm
Forum: Map Making Support
Topic: Will pc users ever have access...
Replies: 17
Views: 7741

Could some helpful Amber user make and send me screen shots of the Amber interface and dialog windows. I really don't want to make a PC tool that is functionally different.
by Industry
Mon Apr 05, 2004 2:19 am
Forum: Map Making Support
Topic: 3d models in myth ii - Anyone interested in a tutorial?
Replies: 15
Views: 8660

A model making tutorial? I am so fiending for more information about Myth modelmaking that I have started trying to port Pangea's 3dmf tools to Windows. I have the PC and Linux versions of this game, but am actually considering buying an old Mac just so I can use all the sweet Mac only tools. Read ...
by Industry
Sun Apr 04, 2004 10:14 pm
Forum: General Discussion
Topic: Myth2 under linux
Replies: 6
Views: 1987

I have run it on a RedHat 7.2 machine. A 2.4 kernel, glibc 2.1 and GNOME. The handy setup shell script did everything nicely. Although a couple times it bombed out on me, but I think that was more the crummy CD-ROM drive I was using to install it.

What problem is your friend having?
by Industry
Mon Mar 29, 2004 9:57 am
Forum: General Discussion
Topic: Creating units - How do i do this?
Replies: 14
Views: 8481

I know Apathy is the 3DMF model importer, but what is Vegas?
by Industry
Fri Mar 26, 2004 1:43 pm
Forum: Map Making Support
Topic: Sounds in myth 2
Replies: 7
Views: 4275

I am PC user but I'm pretty sure its AIFF, 22Mhz mono.
by Industry
Thu Mar 25, 2004 9:42 am
Forum: General Discussion
Topic: Creating units - How do i do this?
Replies: 14
Views: 8481

Has anyone ever tried to get the source to Amber from
Matt Barry?