Search found 531 matches
- Sat Jul 14, 2007 4:22 pm
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
- Thu Jul 12, 2007 10:58 am
- Forum: General Discussion
- Topic: Announcement! :: Electric Sheep m2
- Replies: 9
- Views: 3190
- Thu Jul 12, 2007 10:53 am
- Forum: Map Making Support
- Topic: Question: target dummies as ASS targets.
- Replies: 5
- Views: 2216
You could make them enemies (red dots, should look good) and also script them to not auto target anyone (I know they're just dummies, but you never know) and more importantly that no one auto targets them. That doesn't stop players attacking them...but don't players blow up pumpkins anyway? Or you c...
- Wed Jul 11, 2007 12:33 pm
- Forum: General Discussion
- Topic: Marathon coming to XBLA
- Replies: 17
- Views: 7160
- Thu Jul 05, 2007 11:47 am
- Forum: General Discussion
- Topic: Overhead map drawing color
- Replies: 42
- Views: 17713
- Sun Jul 01, 2007 1:57 pm
- Forum: Map Making Support
- Topic: Preloaded Data?
- Replies: 3
- Views: 1835
Preloaded Data?
I've noticed that I have a folder called Preloaded Data in my local folder which (apparantly) appears when I click the space bar whilst loading the mesh. (I sometimes do this to skip the pregames) Do I need these? What do they do? And while I'm at it: How big do plugin pictures need to be? You know....
- Sat Jun 23, 2007 3:26 pm
- Forum: General Discussion
- Topic: account already in use
- Replies: 41
- Views: 14239
- Fri Jun 22, 2007 1:55 pm
- Forum: General Discussion
- Topic: sup play-myth
- Replies: 206
- Views: 74396
- Fri Jun 22, 2007 12:17 pm
- Forum: General Discussion
- Topic: grilling grounds
- Replies: 5
- Views: 1925
- Wed Jun 20, 2007 1:48 pm
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
- Tue Jun 12, 2007 12:38 pm
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
- Mon Jun 11, 2007 1:28 pm
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
- Sun Jun 10, 2007 4:14 pm
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
Well, I have an old version (still OS X compatible) of Stuffit. (v7.0.1 or similar) and ZipIt...both of which are no use. Stuffit 7.0.1 said the same thing and ZipIt is so useless I can't be bothered with it. But I did use OS X's default uncompressor (which is called BOMArchiveHelper) and that worke...
- Sun Jun 10, 2007 10:53 am
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
I'm using Stuffit 9.0.1. It's only PowerPC compatible. (I wouldn't dare use it on an Intel mac) I'm having problems with files from The Tain. One example is Shiver's Turn. I download it from the Tain, it doesn't work. Then I download it from Pyro's hotline folder, it doesn't work. I've also tried UT...
- Sat Jun 09, 2007 7:56 am
- Forum: Tain General Discussion
- Topic: Stuffit doesn't like us
- Replies: 17
- Views: 13514
Stuffit doesn't like us
I use Stuffit for Mac. But when I download stuff from The Tain, it claims that is was compressed in a weird way or has corrupt/damaged content.
Weird? *shudder*
I have tested other things, like Aleph One, Marathon maps and I've even made my own archives and they have uncompressed fine.
Weird? *shudder*
I have tested other things, like Aleph One, Marathon maps and I've even made my own archives and they have uncompressed fine.