Search found 1108 matches
- Thu May 24, 2012 3:29 am
- Forum: General Discussion
- Topic: Diablo 3 opinion
- Replies: 15
- Views: 2902
Re: Diablo 3 opinion
I'd rather fire up Steam & play moonbreakers.
- Thu May 10, 2012 10:32 am
- Forum: General Discussion
- Topic: Your favorite Journal passage or Unit text
- Replies: 18
- Views: 4847
Re: Your favorite Journal passage or Unit text
hey MBT, good to see you're still around
- Tue May 08, 2012 6:26 pm
- Forum: General Discussion
- Topic: A Chimera playthrough journal?
- Replies: 5
- Views: 1021
A Chimera playthrough journal?
This is truly hilarious. Well, I think so anyway.
http://forums.somethingawful.com/showth ... t402722798
http://forums.somethingawful.com/showth ... t402722798
- Mon May 07, 2012 5:48 am
- Forum: General Discussion
- Topic: Not Myth, but ...
- Replies: 21
- Views: 3558
Not Myth, but ...
Does this look interesting to anyone else?
http://www.kickstarter.com/projects/137 ... of-justice
I wonder if they'll get the funding they need.
http://www.kickstarter.com/projects/137 ... of-justice
I wonder if they'll get the funding they need.
- Wed May 02, 2012 5:44 pm
- Forum: General Discussion
- Topic: The new High-Def Myth 2 SB 1.8 Icon
- Replies: 23
- Views: 4368
Re: The new High-Def Myth 2 SB 1.8 Icon
Actually I think its funny that, without lips, Soulblighter wouldn't be able to say his own name.
- Wed May 02, 2012 5:48 am
- Forum: General Discussion
- Topic: The new High-Def Myth 2 SB 1.8 Icon
- Replies: 23
- Views: 4368
Re: The new High-Def Myth 2 SB 1.8 Icon
Balor kept telling Blighty to stop scratching that pimple or it'd never heal but nooooo ... he just wouldn't listen.Point wrote:so does anyone know what happened to Soul blighters nose?
- Fri Apr 27, 2012 4:23 am
- Forum: General Discussion
- Topic: Soulblighter 201 class ?
- Replies: 30
- Views: 4373
Re: Soulblighter 201 class ?
While we're talking about formations, I recall in TFL that if you had a bunch of units set to a formation, for example archers in a loose line, you could select them and click on the ground to move them, and they'd keep the same facing & formation direction used in the previous movt command. If ...
- Thu Apr 26, 2012 7:23 pm
- Forum: General Discussion
- Topic: Soulblighter 201 class ?
- Replies: 30
- Views: 4373
Re: Soulblighter 201 class ?
Making all units move at the same speed as slowest units in a group ... interesting idea, but would fundamentally change how Myth behaves (I don't even want to consider the programming required given what I know of Myth's gameplay spaghetti code!) This change would be separate from programmable form...
- Thu Apr 26, 2012 5:16 am
- Forum: General Discussion
- Topic: Hey, Jon God!
- Replies: 2
- Views: 597
Re: Hey, Jon God!
:: sits down in a pile of spades to wait ::
- Tue Apr 24, 2012 12:02 am
- Forum: General Discussion
- Topic: Soulblighter 201 class ?
- Replies: 30
- Views: 4373
Re: Soulblighter 201 class ?
Agreed, this would be a very cool and player-friendly feature to add. However, unfortunately Myth is not designed in such a ways as to make this at all easy to implement. The problem is that Myth does not, at present, store the fact that groups of units are set to a formation. When you tell units to...
- Sun Apr 22, 2012 11:07 pm
- Forum: General Discussion
- Topic: Soulblighter 201 class ?
- Replies: 30
- Views: 4373
Re: Soulblighter 201 class ?
... and if your dwarf is obviously doomed, but you still have a smidge of time, make him lay a sat, then control-click on the ground behind the attacking unit. With any luck, the dwarf's bottle will hit the attacker at point-blank range (which may or may not kill it), and the sat will blow as well, ...
- Fri Apr 20, 2012 8:43 pm
- Forum: General Discussion
- Topic: Wights in Diablo 3
- Replies: 17
- Views: 3150
Re: Wights in Diablo 3
haha!
nice looking unit. Imagine a bunch of them rushing you from all sides on Gonens Bridge.
nice looking unit. Imagine a bunch of them rushing you from all sides on Gonens Bridge.
- Tue Apr 17, 2012 8:52 pm
- Forum: Map Making Support
- Topic: Map Missing Support
- Replies: 11
- Views: 4238
Re: Map Missing Support
But having read those forums I know that the other 3 TSL levels were in beta and just suffering from PC bugs, which I imagine are gone now that Myth has gone through 3 major revisions? Maybe sneak those out in their beta glory? I'm afraid to say that those levels are almost certainly long gone. I d...
- Mon Apr 16, 2012 11:14 pm
- Forum: General Discussion
- Topic: hey punkuser
- Replies: 49
- Views: 10873
Re: hey punkuser
I have vague recollections of years back, Marius provided his source to someone in Magma - might have been Naeblis? - who tried to convert it from the language it was written in (Pascal/Delphi IIRC) to C++. I don't think it went anywhere, and I have no idea of what became of the code.
- Sun Apr 15, 2012 10:05 pm
- Forum: Map Making Support
- Topic: Map Missing Support
- Replies: 11
- Views: 4238
Re: Map Missing Support
He re-appeared in a college break to finish/release TWoB with Ghost, then afaik he's left for good. I certainly haven't any contact details for him, which is a pity as I still owe him a revenge game of Blue & Grey from years ago