Search found 1108 matches

by iron
Thu May 24, 2012 3:29 am
Forum: General Discussion
Topic: Diablo 3 opinion
Replies: 15
Views: 2902

Re: Diablo 3 opinion

I'd rather fire up Steam & play moonbreakers.
by iron
Thu May 10, 2012 10:32 am
Forum: General Discussion
Topic: Your favorite Journal passage or Unit text
Replies: 18
Views: 4847

Re: Your favorite Journal passage or Unit text

hey MBT, good to see you're still around :)
by iron
Tue May 08, 2012 6:26 pm
Forum: General Discussion
Topic: A Chimera playthrough journal?
Replies: 5
Views: 1021

A Chimera playthrough journal?

This is truly hilarious. Well, I think so anyway.

http://forums.somethingawful.com/showth ... t402722798
by iron
Mon May 07, 2012 5:48 am
Forum: General Discussion
Topic: Not Myth, but ...
Replies: 21
Views: 3558

Not Myth, but ...

Does this look interesting to anyone else?

http://www.kickstarter.com/projects/137 ... of-justice

I wonder if they'll get the funding they need.
by iron
Wed May 02, 2012 5:44 pm
Forum: General Discussion
Topic: The new High-Def Myth 2 SB 1.8 Icon
Replies: 23
Views: 4368

Re: The new High-Def Myth 2 SB 1.8 Icon

Actually I think its funny that, without lips, Soulblighter wouldn't be able to say his own name.
by iron
Wed May 02, 2012 5:48 am
Forum: General Discussion
Topic: The new High-Def Myth 2 SB 1.8 Icon
Replies: 23
Views: 4368

Re: The new High-Def Myth 2 SB 1.8 Icon

Point wrote:so does anyone know what happened to Soul blighters nose?
Balor kept telling Blighty to stop scratching that pimple or it'd never heal but nooooo ... he just wouldn't listen.
by iron
Fri Apr 27, 2012 4:23 am
Forum: General Discussion
Topic: Soulblighter 201 class ?
Replies: 30
Views: 4373

Re: Soulblighter 201 class ?

While we're talking about formations, I recall in TFL that if you had a bunch of units set to a formation, for example archers in a loose line, you could select them and click on the ground to move them, and they'd keep the same facing & formation direction used in the previous movt command. If ...
by iron
Thu Apr 26, 2012 7:23 pm
Forum: General Discussion
Topic: Soulblighter 201 class ?
Replies: 30
Views: 4373

Re: Soulblighter 201 class ?

Making all units move at the same speed as slowest units in a group ... interesting idea, but would fundamentally change how Myth behaves (I don't even want to consider the programming required given what I know of Myth's gameplay spaghetti code!) This change would be separate from programmable form...
by iron
Thu Apr 26, 2012 5:16 am
Forum: General Discussion
Topic: Hey, Jon God!
Replies: 2
Views: 597

Re: Hey, Jon God!

:: sits down in a pile of spades to wait ::
by iron
Tue Apr 24, 2012 12:02 am
Forum: General Discussion
Topic: Soulblighter 201 class ?
Replies: 30
Views: 4373

Re: Soulblighter 201 class ?

Agreed, this would be a very cool and player-friendly feature to add. However, unfortunately Myth is not designed in such a ways as to make this at all easy to implement. The problem is that Myth does not, at present, store the fact that groups of units are set to a formation. When you tell units to...
by iron
Sun Apr 22, 2012 11:07 pm
Forum: General Discussion
Topic: Soulblighter 201 class ?
Replies: 30
Views: 4373

Re: Soulblighter 201 class ?

... and if your dwarf is obviously doomed, but you still have a smidge of time, make him lay a sat, then control-click on the ground behind the attacking unit. With any luck, the dwarf's bottle will hit the attacker at point-blank range (which may or may not kill it), and the sat will blow as well, ...
by iron
Fri Apr 20, 2012 8:43 pm
Forum: General Discussion
Topic: Wights in Diablo 3
Replies: 17
Views: 3150

Re: Wights in Diablo 3

haha!

nice looking unit. Imagine a bunch of them rushing you from all sides on Gonens Bridge.
by iron
Tue Apr 17, 2012 8:52 pm
Forum: Map Making Support
Topic: Map Missing Support
Replies: 11
Views: 4238

Re: Map Missing Support

But having read those forums I know that the other 3 TSL levels were in beta and just suffering from PC bugs, which I imagine are gone now that Myth has gone through 3 major revisions? Maybe sneak those out in their beta glory? I'm afraid to say that those levels are almost certainly long gone. I d...
by iron
Mon Apr 16, 2012 11:14 pm
Forum: General Discussion
Topic: hey punkuser
Replies: 49
Views: 10873

Re: hey punkuser

I have vague recollections of years back, Marius provided his source to someone in Magma - might have been Naeblis? - who tried to convert it from the language it was written in (Pascal/Delphi IIRC) to C++. I don't think it went anywhere, and I have no idea of what became of the code.
by iron
Sun Apr 15, 2012 10:05 pm
Forum: Map Making Support
Topic: Map Missing Support
Replies: 11
Views: 4238

Re: Map Missing Support

He re-appeared in a college break to finish/release TWoB with Ghost, then afaik he's left for good. I certainly haven't any contact details for him, which is a pity as I still owe him a revenge game of Blue & Grey from years ago ;)