Search found 297 matches

by Industry
Sun Feb 10, 2013 11:31 am
Forum: Map Making Support
Topic: Mesh cells render black in Loathing
Replies: 3
Views: 2200

Mesh cells render black in Loathing

Any ideas why Loathing would render a color map like this?
Picture 1.png
Picture 1.png (117.18 KiB) Viewed 2200 times
by Industry
Fri Jan 18, 2013 7:25 pm
Forum: Map Making Support
Topic: Advise map
Replies: 4
Views: 2733

Re: Advise map

Theory (response) a question, type "intelligible".
by Industry
Wed Sep 12, 2012 7:24 pm
Forum: Map Making Support
Topic: File Extension for Exported Map Action Files
Replies: 3
Views: 2416

Re: File Extension for Exported Map Action Files

Txt files don't support syntax highlighting.
by Industry
Wed Sep 12, 2012 4:54 am
Forum: Map Making Support
Topic: File Extension for Exported Map Action Files
Replies: 3
Views: 2416

File Extension for Exported Map Action Files

I am going to use .mma for Map Action text files exported from Loathing. Don't ask me why, you won't care.

.mma == Myth Map Actions
by Industry
Wed May 23, 2012 4:00 am
Forum: General Discussion
Topic: Feature Request
Replies: 9
Views: 1217

Feature Request

I want to be able to Boot Players in game.
by Industry
Thu May 03, 2012 8:13 pm
Forum: General Discussion
Topic: Readmes and credit
Replies: 25
Views: 4333

Re: Readmes and credit

Meta-maps. Para(sitical) Map Packs.
by Industry
Sat Apr 21, 2012 9:13 pm
Forum: Technical Support
Topic: Myth on Multiple Monitors
Replies: 4
Views: 1293

Myth on Multiple Monitors

Can Myth on Linux span multiple screens?
by Industry
Mon Apr 16, 2012 2:07 pm
Forum: General Discussion
Topic: Readmes and credit
Replies: 25
Views: 4333

Re: Readmes and credit

There seem to be a number of these--Maps made from other peoples work. And I have a weird sense about it. Using someone else's units on a map seems normal, whereas using someone else's unmodified color map seems inappropriate. I don't know why. Its just the way it rubs me. Perhaps its because of my ...
by Industry
Mon Apr 16, 2012 1:38 pm
Forum: Map Making Support
Topic: Map Missing Support
Replies: 11
Views: 4236

Re: Map Missing Support

Iron, I saw the SoM forums. And spent the better part of a day reading them, because I am insane. They are a fine public example, however, of how difficult it is to keep a volunteer project focused and delivering. "I still think Baeldun needs a new collection." But having read those forums...
by Industry
Sat Apr 14, 2012 8:59 pm
Forum: Map Making Support
Topic: Map Missing Support
Replies: 11
Views: 4236

Map Missing Support

So, I have recently become obsessed with finding maps that I know existed but I can't find. So I will ask the community in general. Instead of trying to hunt you all down individually. These are all maps from what I considered fairly active/famous sources so I am kind of surprised I can't find them ...
by Industry
Mon Apr 02, 2012 3:36 pm
Forum: Map Making Support
Topic: Blender Scripts
Replies: 3
Views: 2207

Blender Scripts

Anyone have any Blender scripts for setting up the camera, rotating the model and saving images for scenery and unit collections?
by Industry
Sun Jan 08, 2012 1:44 am
Forum: Map Making Support
Topic: Real World Distance to Myth Distance Conversion
Replies: 9
Views: 4947

Re: Real World Distance to Myth Distance Conversion

Not sure. Some where I must have read once that a World Unit was 8 pixels. I'd be happy be to wrong.
by Industry
Thu Jan 05, 2012 9:10 pm
Forum: Map Making Support
Topic: Real World Distance to Myth Distance Conversion
Replies: 9
Views: 4947

Real World Distance to Myth Distance Conversion

I posit that each 256 pixel submesh in Willow Creek is approximately 100 feet long by 100 feet wide.

And that a World Unit is 8 pixels.

There. Now I can search for this 5 years from now if I need to figure it out again.
by Industry
Thu Aug 25, 2011 7:31 am
Forum: General Discussion
Topic: Fan novel: A Shade of Gray (completed)
Replies: 40
Views: 7025

Re: Fan novel: A Shade of Gray (completed)

Found Shade of Gray Preview. Fool's Claim map is insane. Camera hops up and down, and I didn't know you could have maps that tall.
by Industry
Wed Aug 24, 2011 5:25 pm
Forum: General Discussion
Topic: Fan novel: A Shade of Gray (completed)
Replies: 40
Views: 7025

Re: Fan novel: A Shade of Gray (completed)

Thanks again for jogging my memory Pyro.

And great story A-Red. A question: Was Keep Carchaen supposed to re-use the Baron map from the solo SB story?