Search found 55 matches

by Sword Ring
Tue Aug 29, 2017 2:42 pm
Forum: General Discussion
Topic: The Wild West V2
Replies: 2
Views: 3224

Re: The Wild West V2

There are at least two outstanding Wild West multiplayer maps out there. Maybe three, or so. Boot Hill: http://tain.totalcodex.net/items/show/wild-west-boot-hill Western Plain: http://tain.totalcodex.net/items/show/wild-west-snows-of-the-western-plain Wait, yes, three... Mud River: http://tain.total...
by Sword Ring
Tue Jul 26, 2016 11:37 pm
Forum: General Discussion
Topic: Need Help Hex Editing Halo UB for Mac
Replies: 15
Views: 13950

Re: Need Help Hex Editing Halo UB for Mac

SPOCK: "I am endeavouring, ma'am, to construct a mnemonic memory circuit using stone knives and bearskins."
by Sword Ring
Tue Jul 26, 2016 11:34 pm
Forum: General Discussion
Topic: Similarities between the games Myth and diablo 3
Replies: 4
Views: 3352

Re: Similarities between the games Myth and diablo 3

As Jon God pointed out, these are archetypes that stretch to the beginning of all storytelling. Even the old D&D had its "Gas Spore" creature. And the guy on a stake? Been around since guys and stakes. However, it is of course possible that the designer(s) took this stuff directly from...
by Sword Ring
Mon Jul 18, 2016 10:18 pm
Forum: Tain General Discussion
Topic: -Ding-
Replies: 2
Views: 14067

Re: -Ding-

My pleasure. Love digging up oldies that many have forgotten. Occasional gems in the lot.

Not always, but sometimes.

Cheers.
by Sword Ring
Sat Jul 09, 2016 9:01 pm
Forum: Tain General Discussion
Topic: -Ding-
Replies: 2
Views: 14067

-Ding-

Admins:

Few more "oldies but goodies" pending.

Cheers.
by Sword Ring
Fri Jul 01, 2016 7:28 pm
Forum: Tain General Discussion
Topic: Tain Credits and Read Me Files
Replies: 0
Views: 16217

Tain Credits and Read Me Files

This has likely been addressed before, but wouldn't it be best to require that all submitted archives have a Read Me of some sort included? As it is, some items on The Tain arrive with cryptic names and no indication of what they are, what they do, who created them, and so on. It's especially annoyi...
by Sword Ring
Wed Jun 29, 2016 12:41 pm
Forum: Map Making Support
Topic: Sound Problems After Importing Imto Fear
Replies: 8
Views: 24714

Re: Sound Problems After Importing Imto Fear

This issue is very old, and seems to have nothing to do with Fear. I posted pretty extensively in the 1.8.1 beta discussion about it, along with GodzFire. What seems to be happening (since probably v1.7 was released several years ago) is that stereo sounds---even the "stock" stereo Bungie ...
by Sword Ring
Sun Jun 19, 2016 8:08 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52984

Re: Myth II 1.8.1 Public Beta

Out of curiosity, I tried some quick troubleshooting with the above-mentioned sounds issue. Found something quite interesting, and maybe someone with real expertise will now be able to solve this, once and for all: Let's take the sound "ambient castle st" for example. It's a two-track ster...
by Sword Ring
Sun Jun 19, 2016 4:05 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52984

Re: Myth II 1.8.1 Public Beta

Sound:

Forgot that another of the years old bad sounds was "amb day birds st". As with the previous situation, I'm running a corrected version in my own local folder.

Without the fix, the birds sound like a stoned flute.
by Sword Ring
Sun Jun 19, 2016 1:01 pm
Forum: General Discussion
Topic: Myth II 1.8.1 Public Beta
Replies: 52
Views: 52984

Re: Myth II 1.8.1 Public Beta

Wondering if a couple sound issues have been addressed in this new version. I've noticed since about 2011 that quite a few sounds having separated stereo tracks will not play correctly (on the Mac side, anyway). They'll come across substantially slowed, often sounding like a whine. If it happens to ...
by Sword Ring
Mon Jun 13, 2016 8:48 pm
Forum: Tain General Discussion
Topic: Pending 13 June
Replies: 0
Views: 15914

Pending 13 June

Admins:

Six more posterity maps now in the queue. Many thanks.
by Sword Ring
Mon Jun 13, 2016 2:25 pm
Forum: Tain General Discussion
Topic: Map Preview on Tain
Replies: 0
Views: 15756

Map Preview on Tain

Not sure why I'm not getting how this is done, but how does one add a map preview thumbnail to an upload?

Thanks.
by Sword Ring
Mon Jun 13, 2016 2:21 pm
Forum: Tain General Discussion
Topic: New Tain Uploads
Replies: 0
Views: 15739

New Tain Uploads

It should be noted that I did not create any of those six maps, but merely uploaded for posterity. Admins, please change the authorship to the respective owners when you can. Many thanks. Do You Have the Ball? - Sea Capin A Conspiracy of Cartographers (1999) - Paul Schrier (aka The Pope) A Watery Ma...
by Sword Ring
Sun Jun 12, 2016 3:23 pm
Forum: Tain General Discussion
Topic: Pending 12 June
Replies: 0
Views: 15329

Pending 12 June

Admins:

Got some items in the queue. FYI.

Cheers.
by Sword Ring
Sun Jun 12, 2016 12:30 pm
Forum: Map Making Support
Topic: Displacement map rescue mission.
Replies: 8
Views: 4183

Re: Displacement map rescue mission.

There's an old utility for the Mac called "Textura" (written by Kim Foo-Jones, 1998) that works miracles on plugins, but not clear if it would pull from M2 files. Performs amazingly well on TFL stuff, though. Will extract every aspect of a map, and more. It's the only way I ever managed to...