When I use Loathing and load the maps from the campaign and from multiplayer it works just fine. But when I start making a new map and load my color map (which is 8 bits and 256x256 pixils) It works fine also, but as soon as I click on the map, minimap or rotate the camera Loathing crashes.
Anyone know how to solve this problem?
(By the way I'm using the Origanal Loathing on a Windows PC)
i could have told you that although submeshes are 256x256 pixels, the minimum size for any mesh is 512x512. i thought the loathing docs said something about that...
See, I've never tried making anything that tiny. The mesh parameters alone would keep the camera just about in one spot (not really - but I like to have breathing room)
Okay I got the models but now I'm too dumb to do anything with 'em