Fear - doesnt show all cores

A forum for discussing map making ideas and problems for the Myth series.
Post Reply
User avatar
Phex
Posts: 251
Joined: Tue Aug 24, 2004 6:26 pm

Post by Phex »

I know that Fear has only a limited amount of 'slots' for tags but some of my collection references arent shown at all i.e. in the scenery editor. This happens only if I use them on special collections - for some collections they work, for some other they dont.

Example:
1) Collection: Tree col
Collection Reference used on 'Tree col': Tree core
-> 'Tree core' isnt shown in the Scenery Editor of Fear.
2) Collection Reference 'Tree core' is used on regular 'netgame scenery'.
-> 'Tree core' is shown in the Scenery Editor.

How can I fix this?
Thank you,
Phex
Image
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Post by Graydon »

Are they your own custom tree graphics? In Amber you have to set the collection usage. Hitting command+1 I believe it is, brings up a tiny window of the collection's uses. Make sure you select scenery and projectiles and you should be fine. Other options include Special Effects, Monsters etc.. If your collection is not set in the collection info to use scenery, it wont show up in Fear's menus for scenery items :)
Image
User avatar
Phex
Posts: 251
Joined: Tue Aug 24, 2004 6:26 pm

Post by Phex »

I cant use Amber, Im using windows. But I checked it with Tahoe and its specified as "scenery".
The tag name seems also to be unique...
Image
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Post by Graydon »

That's really quite bizarre then...

Try holding SHIFT down when you boot up fear. It brings ALLLLLL tags into the menu, even ones you can't edit such as Collections, Geometries, and Models.
Image
User avatar
Phex
Posts: 251
Joined: Tue Aug 24, 2004 6:26 pm

Post by Phex »

I already tried it with shift, but didnt get any solutions...

It rather gets even more bizare: There are some TSG cores which are used by TSG, but not shown in the fear menu when I try to access them.

Weird³.
Image
Lothar
Posts: 130
Joined: Wed Aug 04, 2004 9:49 pm
Location: Texas
Contact:

Post by Lothar »

Heh, glad I found this so that you can have some closure, Phex.

TSG collections are locked, much like the entire TSG 1.4 plugin, so that they cant be extracted and used by others.

So stop it.
User avatar
Baak
Posts: 1109
Joined: Sat Mar 20, 2004 6:26 pm
Location: Mything

Post by Baak »

Phex, don't know if this helps, but when I use Tahoe (dang, where is that Oak/WinAmber when you need it? :: looks around for Melekor :: ) I have to do the following with a custom/new collection that I've copied via Fear:

(1) Do "Collection -> Info..." and remember or write down the user flags that are checked.

(2) Uncheck all flags.

(3) Do "File -> Save"

(4) Do "Collection -> Info..." again and now recheck the items that were checked before.

(5) Finally, do "File -> Save" once more.


This took me literally hours of pulling my hair out to figure out once upon a time. For some odd reason those flags are not set until you *force* them like this, by unchecking everything, saving, checking what you want, and saving again.

Hopefully this will help with your custom/new stuff. I've used this for collections, scenery, and other goodies.
User avatar
ChrisP
Posts: 977
Joined: Fri Mar 12, 2004 10:57 pm
Location: Upstate New York

Post by ChrisP »

Wow, Baak! I just started struggling with the duplicate collection issue myself, and had become resigned to reinstalling Amber on my wife's Mac, transferring over files and expecting lots of frustration while trying to figure it out. Luckily, I first browsed across this thread by chance and discovered your solution, which I could do on my PC, and worked perfectly, btw! Thanks! :D
User avatar
Phex
Posts: 251
Joined: Tue Aug 24, 2004 6:26 pm

Post by Phex »

Heh, glad I found this so that you can have some closure, Phex.

TSG collections are locked, much like the entire TSG 1.4 plugin, so that they cant be extracted and used by others.

So stop it.

I have written permission from Cydonian to use his TSG units. Whithout telling you my opinion about "locking" tags and without the slightest purpose to start a flame war - please be a bit more liberal. :;):

Back to topic: The unavailability of tags does not only happen with TSG cores but also with tags I created on my own. I will try Baaks solution when I can access my files again, maybe it works. Thank you for the tip!

rgds,
Phex.
Image
Post Reply