: chuckles at Caps new signature :
Is that a Waldo in the far left of the crowd cap?
Doobie... did you find out where waldo was at court?!
The Myth Script
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Graydon wrote:: chuckles at Caps new signature :
Is that a Waldo in the far left of the crowd cap?
Doobie... did you find out where waldo was at court?!
Where's Waldo?
Waldo is not the issue here, the intentional use of my image without a signed photo release is the issue at hand.
Too True, too true. Gug thing Saxum Pugnus is representing
Edited By capital on 1128293458
Gholsbane wrote:The font that was actually used in Myth is called Mason Serif and as you can see here is far more classy (and costs 90 bucks.)
So eat monkey dust magma!]
::cough:: With regards to the all-too-serious font issue...
Gholsbane is right. Mason serif is Myth's native display font for manuals and certain publicity collateral. However, no Magma member has ever claimed that Morpheus was the original font.
Morpheus was converted from a PC font to a Mac Truetype font by Yours Truly, in 1999-2000, when Magma brought M2 maps and units to TFL: Gyre, Deadman, Drowned, Cloudspine and Winter. What really popularised the font was the launch of the super-coops: Flight II, Forest II, the very popular Shadow II and Ambush II (where Capital and I hold the time record of finishing the level in 58s). ChrisP's multi-map homage to Clan of the Bear, Unity 3, further cemented the font in Magma's branding.. cos I did 32 bloody pre-game screens for it. I think I still have the 105-layer Photoshop 4 file for that mission.
Obviously, what nailed the font to Magma were the Demise plugs - the multi-map initially, then the Mazz series. Morpheus has always been used in Magma's advertising and pre-game screens, creditation and screen titles.
-Oro
Edited By Oroboros on 1128305257
"Harden The Fuck Up." - Dalai Lama, 1990