Vetting past 6 kills - Duh, brain freeze.
- William Wallet
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from the fear manual at http://www.projectmagma.net/fear.html
BTW, in the old mac fear "Use Extended" is called "Is Skittish" I believe.
# Speeds and Costs - All of these boxes determine whether or not a unit can cross a certain terrain. If the box is checked, a unit can cross this type of terrain. The Speed field beside it is the fraction of the unit's normal speed at which it will travel when it crosses this type of terrain (0.500 would be half speed, while 1.00 is full speed ahead and a speed of zero will make the terrain impassable for the unit). NEW: The previously unused Cost field is used to implement a number of extended flags, which are discussed under Monster Flags below. In addition, if you have the Use Extended flag ticked, you can put a value from 1 to 255 in Marsh Terrain Cost, to show the number of kills at which the monster stops improving with experience (Myth's default is 5 kills).
BTW, in the old mac fear "Use Extended" is called "Is Skittish" I believe.
Also for mac, use these listings to access the other 1.4 features.
http://projectmagma.net/1.4mapguide.shtml
Edited By Horus â„¢ on 1132788636
http://projectmagma.net/1.4mapguide.shtml
Edited By Horus â„¢ on 1132788636
- William Wallet
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Maybe I'm stupid...
I tried this, and the unit in question just vetted at one kill. Sure, that'd be useful in Mazz... but, you know.
And how do you make different levels of vetting? ie. One level up at 50 kills, another at 100.
Thanks.
-TGP-
I tried this, and the unit in question just vetted at one kill. Sure, that'd be useful in Mazz... but, you know.
And how do you make different levels of vetting? ie. One level up at 50 kills, another at 100.
Thanks.
-TGP-
Having fun with poser horses and pasted-on Warrior torsos since 1990!™
- William Wallet
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For the attacks you want to improve with vetting, set the Recovery Time Experience Delta to .033, which is the minimum improvement per kill other than no effect.
For improving missile attack accuracy, set the Velocity Experience Delta to .002. With this, however, it will only take a few kills to reach maximum accuracy unless your unit starts out unable to hit the side of a barn.
For improving missile attack accuracy, set the Velocity Experience Delta to .002. With this, however, it will only take a few kills to reach maximum accuracy unless your unit starts out unable to hit the side of a barn.
- William Wallet
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