Ok, I need some help on multiplayer gamtypes. First can someone explain how i make stamp work with 2 diff flags like on desert. When i tried the stamp targets did lotsa weird stuff and it was all fucked up.
I also wonder if i can make assassin targets be uncontrollable and move on their own in multiplayer. I tried to scripts em like if it was single but it didnt work well. So can someone please tell me how.
Div questions
I believe all you need to do for a Desert style stampede game is assign the flags to specific teams, as opposed to -1 which is what most flags are. Remember that Team 0's flag(s) should be placed in the opposing team's territory and vice versa.
I am less sure about a scripted Assassin target. It's probably possible, but I'm not sure how fun it would be (shrugs).
I am less sure about a scripted Assassin target. It's probably possible, but I'm not sure how fun it would be (shrugs).
Mauglir
- Orlando the Axe
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