After every multi game, Myth automatically crashes. No post game or anything.
Myth log reads "Error#1337: Myrd's hypothetical resolution switching failure."
I don't know if that will help you fix it.
My crashing problem with 273
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- Location: Arkansas
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- Posts: 28
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- Location: Arkansas
2006-02-27 23:13:45
Myth II Build 273 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_Classic
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Establishing connection with metaserver at balor.playmyth.net:6321...
Connected.
Running OpenGL at 1280 x 1024, 16 bit
Starting mesh "Shiver" with 1 plugin...
Heroes vs Fallen Lords
Quitting networked game...
Error#1337: Myrd's hypothetical resolution switching failure.
Myth II Build 273 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_Classic
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Establishing connection with metaserver at balor.playmyth.net:6321...
Connected.
Running OpenGL at 1280 x 1024, 16 bit
Starting mesh "Shiver" with 1 plugin...
Heroes vs Fallen Lords
Quitting networked game...
Error#1337: Myrd's hypothetical resolution switching failure.
- :) Da Cid (: McCl
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