TFL Mahir? - Weird...
The Mahir was going to be used in TFL, but ended up getting scrapped. Apparently you can find the collection in the TFL tags, like the Skrael and Dirigible, but it didn't appear in the game. I've never heard of it being used as an easter egg, but I guess it may have been.
If you want to see the TFL mahir collection, I think it can be extracted from the 1.4 (or maybe 1.5) Unity tags, or from Freedom 2.
A-Red
If you want to see the TFL mahir collection, I think it can be extracted from the 1.4 (or maybe 1.5) Unity tags, or from Freedom 2.
A-Red
- :) Da Cid (: McCl
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If you feel like downloading a 120 mb campaign and playing to the second last level, sure.A-Red wrote:If you want to see the TFL mahir collection, I think it can be extracted from the 1.4 (or maybe 1.5) Unity tags, or from Freedom 2.
-TGP-
Having fun with poser horses and pasted-on Warrior torsos since 1990!™
Sometimes I forget that not everyone can download a 120 MB campaign in two minutes:) Da Cid (: McCl wrote:If you feel like downloading a 120 mb campaign and playing to the second last level, sure.A-Red wrote:If you want to see the TFL mahir collection, I think it can be extracted from the 1.4 (or maybe 1.5) Unity tags, or from Freedom 2.
-TGP-
- William Wallet
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- :) Da Cid (: McCl
- Posts: 380
- Joined: Fri Jan 07, 2005 9:45 pm
- Location: Perth Australia.
What, you mean that *thing*? The patch for Freedom IIâ„¢ that everyone should get excited about because it'll make Freedom IIâ„¢ all that much better and everyone should download?!William Wallet wrote:CID fix Hotline so I can upload the fix. The patch. That *thing* I made.iron wrote:who needs an excuse to play across the gjol for hours?
YEAH?! LET'S FORM A CLUB.
-TGP-
Having fun with poser horses and pasted-on Warrior torsos since 1990!™
- William Wallet
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Damnit I didn't ask for a shameless plug, I asked you if Hotline was working again!:) Da Cid (: McCl wrote:What, you mean that *thing*? The patch for Freedom IIâ„¢ that everyone should get excited about because it'll make Freedom IIâ„¢ all that much better and everyone should download?!William Wallet wrote:CID fix Hotline so I can upload the fix. The patch. That *thing* I made.iron wrote:who needs an excuse to play across the gjol for hours?
YEAH?! LET'S FORM A CLUB.
-TGP-
ADMIRAL! I HAVE BEEN EATING!
Okay I got the models but now I'm too dumb to do anything with 'em
I'm dead confused! I've downloaded the 1.4.3 Manual Installer (scary logo BTW), I've looked inside the Patch 1.4 Unity and there is no Mahir! Its the same for the Patch 1.5 Unity. What is going on? I was interested in the TFL Mahir because after Mazz 5 came out, there was talk of using TFL Mahir in the "next version" of Mazz.
- William Wallet
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I'm actually a bit confused. Why would they tell you to look in the Unity patch? I don't think they'd put anything in there that didn't need to be there SURELY! Skrael and Mahir were funny easter eggs as I recall it, but I don't think they'd have to be in there...Lugas wrote:I'm dead confused! I've downloaded the 1.4.3 Manual Installer (scary logo BTW), I've looked inside the Patch 1.4 Unity and there is no Mahir! Its the same for the Patch 1.5 Unity. What is going on? I was interested in the TFL Mahir because after Mazz 5 came out, there was talk of using TFL Mahir in the "next version" of Mazz.
I mean just look at the M2 Shade, M2 Journeyman, M2 Soulblighter that got left in. If those fellas never made the trip, I dunno why one would bother with Mahir and Skrael.
I'd have uploaded these Mahirs and Dirigibles by now (since there's been requests for 'em) but Cid still hasn't told me what the deal is with Hotline.
Okay I got the models but now I'm too dumb to do anything with 'em
You can extract them from the TFL .gor files, (Art and Sound.gor or something similar) using Mythed (a Mac only program, runs using Classic), just open it, choose extract tags and open the .gor file to look in.
The Skrael, Mahir and Dirigible are the monsters, there are a handful of neat scenery items that were not used as well. The Skrael and Mahir are the only complete units, the Mahir having some pretty neat attack sequences, though it is better suited to being a different unit, as the Myth 2 mahir establishes a ghostly dead/unliving man, rather than the swirling shadowy monster of the TFL Mahir
The Skrael is cool, a ghôl like unit typically as you can give it a short range slingshot attack, a decent melee attack, average health and some high speed in water to make it an interesting skirmish unit!
The dirigible looks like an alternative attempt at a wight, but it only has one sequence.
The Skrael, Mahir and Dirigible are the monsters, there are a handful of neat scenery items that were not used as well. The Skrael and Mahir are the only complete units, the Mahir having some pretty neat attack sequences, though it is better suited to being a different unit, as the Myth 2 mahir establishes a ghostly dead/unliving man, rather than the swirling shadowy monster of the TFL Mahir
The Skrael is cool, a ghôl like unit typically as you can give it a short range slingshot attack, a decent melee attack, average health and some high speed in water to make it an interesting skirmish unit!
The dirigible looks like an alternative attempt at a wight, but it only has one sequence.
William Wallet wrote:I'd have uploaded these Mahirs and Dirigibles by now (since there's been requests for 'em) but Cid still hasn't told me what the deal is with Hotline.
Where have you uploaded them, WW?
Also, Vinylrake was nice enough to add my Dirigible unit to his reference archive of Myth stuff, the exact link is here [my plugin].
Hope you like it