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"Reg. point", "Key point", "Sel. Rect", "bitmap", "shadow" and "contrail" are the same as in the dwarf collection (using Amber).
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The texture checkb0x is dimmed. H0w can I enab1e it?haravikk wrote:Is your debris frame set to 'texture'? I can't get at Amber at the moment but iirc it has to be a texture for it to work
haravikk wrote:Okay, first things I notice in Amber:
- Key point for the debris is the top left corner, I don't believe a key point is required though
- reg point is the centre of the image
- selection box is not needed
- the image must have a shadow which 'shadows' it, ie the image should not have pixels that are not also present on the shadow for it (if there is no shadow for your debris then this is a likely cause).
Other than that I don't think I can help anymore without looking at the tags you have or knowing more about the debris and how it is meant to look