vTFL Confusion - A lot of weirdness going on here...

A forum for discussing map making ideas and problems for the Myth series.
Post Reply
Lugas
Posts: 531
Joined: Fri Feb 03, 2006 4:20 pm

Post by Lugas »

There are two confusing issues I have:

1) There is no replacement for the Shade or Jman.

2) Iron, for your Nightfall map, you used the TFL Shade. I extracted it for use with my plugin to make it look different than Phelot. Did you extract it from TFL, or did you make it yourself? Also, do you mind if I use it with my plugin...?
Click on the picture below for my Myth 2 scenario.
Image
Lugas
Posts: 531
Joined: Fri Feb 03, 2006 4:20 pm

Post by Lugas »

Has no one even looked at this?
Click on the picture below for my Myth 2 scenario.
Image
User avatar
iron
Site Admin
Posts: 2006
Joined: Thu Feb 26, 2004 1:21 am
Location: diving out of the Sun at 10 o'clock high!
Contact:

Post by iron »

1. Not all the TFL collections were used, in the interests of keeping the Patch 1.5 Unity plugin's size down. After all its part of the mandatory download even though a lot of ppl never play vTFL. There are replacement monster/object tags, so the jman and shade do exhibit TFL behaviour.

2. Yes, its the TFL shade but with color changes to pale his skin. You are welcome to use it (its Bungie's not mine, but I wouldn't say no anyway).

cheers
Fe
...playing as long5hot on War Thunder
User avatar
William Wallet
Posts: 1494
Joined: Tue Mar 30, 2004 9:40 am
Location: Perth Australia
Contact:

Post by William Wallet »

There's no confusion here I think. You hit the vTFL button and it makes the game better. It couldn't be simpler!

(though, I did wonder about the jman and soulblighter and whoever else didn't get TFL collections... haha).
Okay I got the models but now I'm too dumb to do anything with 'em
Post Reply