Myth keeps crashing upon startup

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princepawn
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Joined: Sat Dec 18, 2004 10:23 pm
Location: California
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Post by princepawn »

I dont get it. Perhaps it's because I have hardware rendering selected. Here's the myth log:

2006-05-29 19:15:49
Myth II Build 261 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Couldn't find any valid display modes for Direct3D (ATI MOBILITY RADEON X600)
Found 0 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 3 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_RockOn
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
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iron
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Post by iron »

That's really odd about it not finding any D3D devices. Try it without 3D sound & if that fails, try software rendering.
...playing as long5hot on War Thunder
princepawn
Posts: 40
Joined: Sat Dec 18, 2004 10:23 pm
Location: California
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Post by princepawn »

Well what happened is that Myth switched to a different rendering resolution that was not supported by Direct3D. So when I switched it to OpenGL the problem did not resurface.

_how_ it switched, I don't know. But it did.
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