Horus â„¢ wrote:You need to extract the journal art you want and the text colour code, then index them along with your new backround image in order to prevent fuxoring...
So do you do this in Amber or Photoshop?
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What is text colour code?
How do i extract that?
Do you extract Journal Art from Amber by exporting colour bitmap and alpha map?
How do I index them and the new backround image?
If it helps, the new backround image is like M2 backround, but converted to 8 bit bmp and grey...
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Well - in pregame or postgame collections you will always find a tiny bitmap that is 1 pixel up, 3 pixels across. One of these colours is used for text, or maybe all of them are, I don't recall. So you throw in there, whichever colour you want the text to be.
Okay I got the models but now I'm too dumb to do anything with 'em
I seem to have a large clump of instructions here. Whenever I try to put something in, everything else is transformed into a image full of scary dots. So how do I upload pregame backround map, pregame pics and text colours without tipping everything else into total hell? I'd be able to read a step-by-step guide easier.
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Ok, I apologise if this makes no sense but I'm knee-deep in late homework right now...
Make whatever it is you want as a picture, and have it un-indexed. RGB colour, whatever. COPY THIS thing, and now open an exported bitmap (that is indexed, and the same size) and paste into this. It will conform your copied image to the colour table of the indexed thing.
This is only a good idea if they have similar colours.
Okay I got the models but now I'm too dumb to do anything with 'em
I know you're trying to help and you're really doing well at it. But no one has explained how to avoid one image "corrupting" all the others. Also, I have some confusion over Alpha Maps...
I'm really pathetic at this...!
Click on the picture below for my Myth 2 scenario.
Aye -
Lugas, what's happening there is, when you import one new bitmap, it is using the 256 colours from that image for the other images in the collection.
It doesn't matter if they're 'similar', the colours might occupy different spots in the colour table so they won't match up from picture to picture.
What you have to do is either make your new picture match the old colour table, or take *every* bitmap and change it's colour table to the new one.
PS. Alpha maps... I think they're simple but I never actually use them so I don't know.
Yeah I avoided them... why do you think the Freedom pregames are so chincy???
Okay I got the models but now I'm too dumb to do anything with 'em
I've tried Greyscale and its not what I'm looking for...
I seemed to have done this successfully. However, the pictures of Thrall etcetera look like they've been unearthed. But I'm not bothered.
Extra special thanks to William Wallet and others who have helped!
Click on the picture below for my Myth 2 scenario.