Gigantic mesh loathing grid.

A forum for discussing map making ideas and problems for the Myth series.
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oogaBooga
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Location: Fremont, CA

Post by oogaBooga »

To anyone who may find it useful, a loathing grid has been made (without diagonals) at a large mesh size. To anybody tired of pasting clem's 128x128 pos again and again and having to flatten copy paste etc etc. It's a handy thing to have in planning of a colormap as well.

It has been uploaded in the Useful Tools folder on udogs hotline, and has Loathing grid in the title somewhere.

-ooga
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:) Da Cid (: McCl
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Post by :) Da Cid (: McCl »

Photoshop has a handy "paste as pattern" feature that just copies and pastes it automatically.

But still, yeah.
-TGP-
Having fun with poser horses and pasted-on Warrior torsos since 1990!™
TheHelmet
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Post by TheHelmet »

I can hear ooga curse as he reads that :;):
I usually go with 'Define pattern' and then 'Fill'.. which pretty much does the same thing.. :D
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:) Da Cid (: McCl
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Location: Perth Australia.

Post by :) Da Cid (: McCl »

TheHelmet wrote:I can hear ooga curse as he reads that :;):
I usually go with 'Define pattern' and then 'Fill'.. which pretty much does the same thing.. :D
Ah yeah, that's what it is. >_>

-TGP-
Having fun with poser horses and pasted-on Warrior torsos since 1990!™
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William Wallet
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Post by William Wallet »

I usually just shout at the computer until it gives me what I want.
Okay I got the models but now I'm too dumb to do anything with 'em
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haravikk
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Post by haravikk »

heh, I do my displacement first then colour it using terrain types, then export that and colour map on top of it. Works especially well for indoor areas or complicated areas with models.
Being Haravikk gets you girls like these:
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