annoying artifact error
This probably has some simple solution but I'm trying to make a unit capable of using different spell sets like the pyro in mazz. Problem is, every time I try to load a map with the artifact myth crashes, the log says "couldn't read header for projectile definition" and "artifact definition postprocess failed" How do I fix this?
Starting mesh "Shiver"...
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition ' '.
Error: File system Open in .\Myth2Code\definitions.c, line #584: artifact definition postprocess failed on '00 avataraC'.
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
This is the error from the log, I do have it linked to an object tag. I simply made a duplicate of the "19 lightning key" proj. renamed it and switched the artifact tag to my artifact. Then I went to the artifact and linked it to the projectile.
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition ' '.
Error: File system Open in .\Myth2Code\definitions.c, line #584: artifact definition postprocess failed on '00 avataraC'.
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
This is the error from the log, I do have it linked to an object tag. I simply made a duplicate of the "19 lightning key" proj. renamed it and switched the artifact tag to my artifact. Then I went to the artifact and linked it to the projectile.
..could really use some help here.
Starting mesh "Shiver"...
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition ' '.
Error: File system Open in .\Myth2Code\definitions.c, line #584: artifact definition postprocess failed on '00 avataraC'.
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
Everything is properly linked, Artifact is on map, still wont work...
Starting mesh "Shiver"...
Error: File system Open in .\Myth2Code\definitions.c, line #499: couldn't read header for projectile definition ' '.
Error: File system Open in .\Myth2Code\definitions.c, line #584: artifact definition postprocess failed on '00 avataraC'.
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
Everything is properly linked, Artifact is on map, still wont work...