Okay. I'm away from home, running Myth on a PC labtop. I've had a few errors in terms of just running it offline (it's what I get for F***** with the stuff in the plugins folder...god damn 7th god) and I just tried playing online. I reinstalled myth 2 after all the trouble I had, but now I don't even know what's wrong.
So now I've tried to play online, but all the games are in red, with no ping counts, and when I try to click on them I get "Game data does not match."
Do I need a different build of Myth? What's going on?
Need Help, URGENT. - Game Data does not match - Noob!
- TarousZars
- Site Admin
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2006-07-04 18:11:21
Myth II Build 261 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 3 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
PlayMyth v1.2.1
PMI_Classic
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Running Direct3D (Mobile Intel® 915GM/GMS,910GML Express Chipset Family)hËœP at 800 x 600, 16 bit
Starting mesh "Willow Creek"...
Quitting single player game...
Warning: Unable to find cutscene 'prologue.smk'.
Running Direct3D (Mobile Intel® 915GM/GMS,910GML Express Chipset Family)hËœP at 800 x 600, 16 bit
Starting mesh "|iShadow 3 (Blue & Grey)|p" with 2 plugins...
Magma - Shadow III
Blue & Grey Tagset
Starting mesh "|iShadow 3 (Blue & Grey)|p" with 2 plugins...
Magma - Shadow III
Blue & Grey Tagset
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
Myth II Build 261 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 3 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch MariusNet
Patch 1.3
PlayMyth v1.2.1
PMI_Classic
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue.smk'.
Running Direct3D (Mobile Intel® 915GM/GMS,910GML Express Chipset Family)hËœP at 800 x 600, 16 bit
Starting mesh "Willow Creek"...
Quitting single player game...
Warning: Unable to find cutscene 'prologue.smk'.
Running Direct3D (Mobile Intel® 915GM/GMS,910GML Express Chipset Family)hËœP at 800 x 600, 16 bit
Starting mesh "|iShadow 3 (Blue & Grey)|p" with 2 plugins...
Magma - Shadow III
Blue & Grey Tagset
Starting mesh "|iShadow 3 (Blue & Grey)|p" with 2 plugins...
Magma - Shadow III
Blue & Grey Tagset
Warning: Unable to find cutscene 'prologue.smk'.
Closing Myth.
I decided to look up in the sky, and lo and behold there was a BoB. I stared at him, and he stared back. There was silence for a great while until he said in a thunderous, booming voice..."Okay, Okay, DON'T Frogblast the ventcore."
What the? How the heck did that get in there? Thanks.
I was having plugin trouble earlier before I re-installed, and I draged a bunch of plugins in rather than re-download.....now I have to wonder..how the hell did that get in there?
I was having plugin trouble earlier before I re-installed, and I draged a bunch of plugins in rather than re-download.....now I have to wonder..how the hell did that get in there?
I decided to look up in the sky, and lo and behold there was a BoB. I stared at him, and he stared back. There was silence for a great while until he said in a thunderous, booming voice..."Okay, Okay, DON'T Frogblast the ventcore."