Current Myth Projects String - Please List What your Working On 4 myth
Point, your plugin looks really cool! *raises thumb*
Da Cid/William Wallet: This plugin looks like its going to be really good. I can hear what they're saying now!
The Watcher: Defeat is inevitable, Rabican! Surrender while you still can! Hahahahahahaha!
Rabican: At least I don't wear stupid sandals like you!
The Watcher: How dare you! *casts Hellfire on poor Rabican*
Now for an update on my own plugin- I've started scripting on my "cutscene" level and have made 3 units flicker on and off. I'm feeling very proud of myself, because this is my first attempt at scripting...ever. :p
I may finish the "cutscene" level and gather it up into a single plugin and release it. The final plugin will be 6 levels plus 2 "cutscene" levels. This could take a while, and it would be cruel to keep y'all waiting. So, as soon as Prologue is ready, I'll put it into a plugin and release it. It will be a taster of things to come.
Edit: They may also be a secret level, but I can't think of a way to squeeze it in with the other meshes.
Da Cid/William Wallet: This plugin looks like its going to be really good. I can hear what they're saying now!
The Watcher: Defeat is inevitable, Rabican! Surrender while you still can! Hahahahahahaha!
Rabican: At least I don't wear stupid sandals like you!
The Watcher: How dare you! *casts Hellfire on poor Rabican*
Now for an update on my own plugin- I've started scripting on my "cutscene" level and have made 3 units flicker on and off. I'm feeling very proud of myself, because this is my first attempt at scripting...ever. :p
I may finish the "cutscene" level and gather it up into a single plugin and release it. The final plugin will be 6 levels plus 2 "cutscene" levels. This could take a while, and it would be cruel to keep y'all waiting. So, as soon as Prologue is ready, I'll put it into a plugin and release it. It will be a taster of things to come.
Edit: They may also be a secret level, but I can't think of a way to squeeze it in with the other meshes.
the thought was to script out each of the days... vet and retreat the first mesh... set up defenses the second, defend the flanks the 3rd and defend against the charge in the middle... i guess it could all be one mesh... instead of 4, I was approaching the idea based on my limited scripting ability. the mesh and units still have some fine tuning to do, but if some one was serious about taking on the scripting it would move me farther along to finishing ... thanks...
if one does not learn from the failings of the past they are likely to suffer its return.
Update: Cutscene Level is finished and I will not be releasing it until the others are finshed. Anyway this is a picture of the First Level. If anyone from Creation is reading, I WILL give you credit on the elven archeress.
- :) Da Cid (: McCl
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- Joined: Fri Jan 07, 2005 9:45 pm
- Location: Perth Australia.