I think you need to think a bit more about your posts Oro.
I've played Mazz as much (if not more) as most people, I've been on winning teams, I've witnessed a godawful amount of newbies sucking and everythin else. But I wouldn't have played it at all if it wasn't fun. Just because people play Mazz to win, does not mean they are not trying to have fun also.
Your comments indicate a lack of knowledge of Mazz, this is an example...
Oroboros wrote:Perhaps in future the first thing to consider is harvesting roots before setting up a base camp,
In this case you're ignorant of how the group of Timmah, Rabican etc play. They are always moving around to harvest roots, sure at times you camp around, but as soon as you need more heals/demon lord shows up, you're moving again.
Oroboros wrote:What sort of guy defends bugs? Me
Wonderful, I'm really pleased the people here developing myth patches and maps don't share this view. Otherwise the ammo bug in Mazz V wouldn't have been fixed, as well as dozens of basic gameplay bugs such as the walk bug etc. I cannot see your point at all.
Oroboros wrote:Carpet-bombing in TFL was a use of the physics engine that was not exploiting a bug - a defect or error - in the game. It was stamped out of M2 because people didn't want to deal with it. People who needed strict rules on behavior to win championships. People who demand discipline. In short, people who only play to win.
Now I play Civilization 4 and its a great game and all, but some of the best players believe there is one 'best' way to win, this means a lack of variety sometimes which is essential to keep a large base of players interested. Carpet bombing was basically the only way to play when you had a Dorf and Fetch in UT. What makes it worse is that its not anywhere near an accurate art. Now you state that it was made impossible because of overly competitive people who only play to win complaining about it. What point are you trying to make here? TFL players were just as competitive as SB players (look at the modern day TFL players, Rabiez for instance and the brief appearance of godcops).
Oroboros wrote:There are two ways to overcome bugs. Fix the bug, or out-think it and play around it, possibly exploit it. Hey, maybe it CAN'T be out-thought. But no-one was given the chance for the second way.
Lets apply this in a different way, say a judge is blatantly biased in a Boxing match, now the obvious thing would be to have the judge thrown out for their obvious bias, no-one would ever suggest that the boxer who the judge is biased against should have to fight harder.
None of this is personal or anything, but I felt I really needed to point some stuff out
edit - to alzapa - rabican has a low tolerance threshold for people who don't know what they are talking about. He frequently scolds his companions and himself so he's harmless