unit/map problems
unit/map problems
Ok, i made a new unit in Fear, i did all the things i needed to do, made it's own monster and unit tag, the collection references are set to a premade sprite, i go to loathing to place my new unit on a map, but when i click on the ground where i want it to be, it doesnt show up.
check your mythlog
check your myth log when you place the item...
it should give you a clue... post your myth log here...
it should give you a clue... post your myth log here...
if one does not learn from the failings of the past they are likely to suffer its return.
Loading Patch Files Succeeded
Running Direct3D (NVIDIA RIVA TNT2 Model 64 (Gateway - English)) at 800 x 600, 16 bit
Starting mesh "Limbs, Heads and Smoking Craters"...
Error: File system Open in .\Myth2Code\definitions.c, line #503: couldn't read header for collection reference definition 'hero'.
Error: File system Open in .\Myth2Code\definitions.c, line #589: unit definition postprocess failed on 'hero'.
Error: File system Open in .\Myth2Code\definitions.c, line #503: couldn't read header for collection reference definition 'hero'.
Closing Myth.
Running Direct3D (NVIDIA RIVA TNT2 Model 64 (Gateway - English)) at 800 x 600, 16 bit
Starting mesh "Limbs, Heads and Smoking Craters"...
Error: File system Open in .\Myth2Code\definitions.c, line #503: couldn't read header for collection reference definition 'hero'.
Error: File system Open in .\Myth2Code\definitions.c, line #589: unit definition postprocess failed on 'hero'.
Error: File system Open in .\Myth2Code\definitions.c, line #503: couldn't read header for collection reference definition 'hero'.
Closing Myth.