Timid, Simple, Normal - any difference?
- AblitERateOR
- Posts: 165
- Joined: Sat Jul 01, 2006 8:30 pm
- Location: Auckland, New Zealand
No sure about that, but Stygs gain psychic powers from Heroic up. This includes telepathy, whereby the enemy knows what you're going to do in advance (unless you think one way and do the other). Tricky stuff.Tireces wrote:There are rumors that not only damage factor changes on each difficutly level. I heard that duffs bottle tends to dud more on higher difficutly levels.. is it so rly ?
That's why I make it a point to never think while I am playing Myth.Baak wrote:No sure about that, but Stygs gain psychic powers from Heroic up. This includes telepathy, whereby the enemy knows what you're going to do in advance (unless you think one way and do the other). Tricky stuff.Tireces wrote:There are rumors that not only damage factor changes on each difficutly level. I heard that duffs bottle tends to dud more on higher difficutly levels.. is it so rly ?
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.
- Baron LeDant
- Posts: 364
- Joined: Mon Mar 22, 2004 9:14 pm
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- Posts: 132
- Joined: Mon Dec 11, 2006 6:41 pm
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- Posts: 132
- Joined: Mon Dec 11, 2006 6:41 pm
No, Myrd is right. It's a mapmaking thing. You can go in Fear and change a unit's allegiance from dark to light and vice versa. The way to know which units are labeled as Dark and which are labeled as Light is to look at their kill icons. The skulls are for the Dark units and the sheilds are for the Light units.king paris wrote:then how come myrks can get killed by zerks in timid ffas and myrks can get killed in legendary ffas!
sorry i think you're wrong!
I made a test plug for this. In a mesh I placed regular berserks, regular myrks, dark berserks, and light myrks. For the dark berserks and light myrks all I changed was their allegiance and their spelling to tell them apart. I went online with someone to test and the results were the following:
On Timid:
Berserk vs Myrkridia: 0-1
Berserk vs Light Myrkridia: 0-2
Dark Berserk vs Myrkridia: 0-1
Dark Berserk vs Light Myrkridia: 1-2
Berserk vs Dark Berserk: 2-0
Myrkridia vs Light Myrkridia: 0-3
On Legendary:
Berserk vs Myrkridia: 0-2
Berserk vs Light Myrkridia: 0-1
Dark Berserk vs Myrkridia: 0-1
Dark Berserk vs Light Myrkridia: 0-2
Berserk vs Dark Berserk: 1-3
Myrkridia vs Light Myrkridia: 2-3
2 Myrks vs 2 Light Myrks: 1-0
2 Serks vs 2 Dark Serks: 1-0
So in timid it seems that the Light units (Berserks and Light Myrkridia) win almost all the time 1v1. In legendary you can see dark has an easier time killing light units.
Of course this data is very little to support the argument that allegiance rather than monster type/tag is what makes the difference. I would need to try it many more times to get a much better idea, but this sample says light beats dark in timid and dark beats light in legendary just not as easily as light did in timid.
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Are you sure that Dark units have bigger chance for win in duel on legendary ?
I remember that Iwe done some tests and on legendary: warrior dark vs warrior light - they had same health level, same damage same speed, everything - same chance for victory. ( same on normal and heroic I guess )
On timid and simple light had health and speed advantage ( Dark attacked slower and did less damage per hit (or maybe light had more health dunno) )
I remember that Iwe done some tests and on legendary: warrior dark vs warrior light - they had same health level, same damage same speed, everything - same chance for victory. ( same on normal and heroic I guess )
On timid and simple light had health and speed advantage ( Dark attacked slower and did less damage per hit (or maybe light had more health dunno) )
"As long as a single one of us stands..."
- Baron LeDant
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- Joined: Mon Mar 22, 2004 9:14 pm
Bigger chance? You need to be more specific.
Basically on timid and simple, units with 'light' allegiance fight better, while ones with 'dark' allegiance fight worse.
On normal upto legendary, units fight the same. A Berserk vs Dark Berserk fight will be a pure 50-50. Same with Myrk vs Light Myrk.
I have no idea if Dark ranged units are affected the same way, but I think so.
Basically on timid and simple, units with 'light' allegiance fight better, while ones with 'dark' allegiance fight worse.
On normal upto legendary, units fight the same. A Berserk vs Dark Berserk fight will be a pure 50-50. Same with Myrk vs Light Myrk.
I have no idea if Dark ranged units are affected the same way, but I think so.
I wear a plastic ass on my bag ~ Da Cheeze