Maybe to protect the rest of us from you doing team kills we should have player-unit-preferences so that a captain can see what units a player prefers. And then a player could have a unit-preference lock so that a captain could ONLY give him units on his list. Of course a captain could just not give a picky player units, but would be nifty and would speed up distribution on large team games where a captain isn't familiar with the players or units/map. If players could adjust their unit preferences in pregame or INgame that would be really cool.William Wallet wrote:I don't think any more updates are necessary. I'm fully able to express my irritation on there already.
Like when some idiot gives me a warlock; I team kill. It's very simple. I don't like warlocks, or Myrkridia Giants, or any of the other hopelessly h00rish units.
Someone wants to make a good Myth II update? Make it so you can't turn vTFL off.
note: I am not suggesting anyone even look into these mods, just thinking out loud.