CHaos....

A forum for discussing map making ideas and problems for the Myth series.
Post Reply
User avatar
Point
Posts: 1804
Joined: Mon Mar 22, 2004 12:58 pm

CHaos....

Post by Point »

Can chaos be made to extract the foundation tags of the unit as well....


it seems that chaos leaves alone the unaltered myth foundation tags when extracting a unit maybe I am wrong on this... though several times things simply seem incomplete when extracting...

also any thoughts on what this means...


"""Traceback (most recent call last):
File "wxController.py", line 201, in unitGo
File "mythTags.pyo", line 375, in ExportLinkedTags
File "mythTags.pyo", line 404, in getLinkedTags
File "mythTags.pyo", line 404, in getLinkedTags
File "mythTags.pyo", line 404, in getLinkedTags
File "mythTags.pyo", line 404, in getLinkedTags
File "mythTags.pyo", line 404, in getLinkedTags
File "mythTags.pyo", line 388, in getLinkedTags
File "tags\ARTI.pyo", line 47, in getLinkedTags
UnboundLocalError: local variable 'dAttack' referenced before assignment"""
if one does not learn from the failings of the past they are likely to suffer its return.
User avatar
TarousZars
Site Admin
Posts: 565
Joined: Wed Mar 31, 2004 9:15 pm
Location: Utah, USA
Contact:

Post by TarousZars »

I could make it so you extract foundation tags. I'd definitely make it an option and not the norm though, because I think 90% of the time you don't want them. As for that bug, I'll have to look at the code but it seems Chaos is trying to extract info on an Artifact attack before it knows what the attack is. Sloppy programming most likely.

Theoretically Chaos can be made to do anything, its just whether I have the time and inclination to do so. I already owe ozone a few features. I'm not sure I'll have time this week, but I'll see what I can do. If I don't get back to you by the end of the week, harass me again. =p

TZ

P.S. Thanks for using Chaos.
Post Reply