random speed
random speed
Is there any way to make a unit have a random base movement speed and a random recovery time? I'm interested in making a unit that has varying movement and attack speeds among its indivuduals. Is it even possible?
The cake is a lie.
There's one way...
There's one way to give them varying attack speeds. All you have to do is enter the monster tag folder in Fear and check the box under Attacks that says Attack Frequency. If I'm not mistaken, the values refer to those found under Recovery Time, so a 1.000 to 1.500 value would mean that the monster will attack anywhere between 1 seconds time, and 1.5 seconds time.Is there any way to make a unit have a random base movement speed and a random recovery time? I'm interested in making a unit that has varying movement and attack speeds among its indivuduals. Is it even possible?
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randomly give units monster override artifacts.
Edit:
Bah, i only read the last 2 posts, looks like at least 2 other people said this already. But still, create a stack of artifacts, and have them randomly assigned to your units, not that hard really.
If you wanted to make it more automatic/harder to implement. I'm pretty sure you could have a projectile group placed on the map at the start, that detonated, and then use a geom to figure out what items dropped and then give them out. I think thats possible anyway. That way adding more items to the prgr is a fear task not a loathing task.
Edit:
Bah, i only read the last 2 posts, looks like at least 2 other people said this already. But still, create a stack of artifacts, and have them randomly assigned to your units, not that hard really.
If you wanted to make it more automatic/harder to implement. I'm pretty sure you could have a projectile group placed on the map at the start, that detonated, and then use a geom to figure out what items dropped and then give them out. I think thats possible anyway. That way adding more items to the prgr is a fear task not a loathing task.