how do i make projectiles do damge?
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- Posts: 2
- Joined: Sun May 13, 2007 7:50 am
how do i make projectiles do damge?
I've been working on a unit that throws peasant heads, but when he throws the heads, and when they hit the enemy they dont do any damge, ive gone into the projectiles settings and changed the damage its suppose to do... but it doesn't
I know this seems like a silly question, but did you change it's projectile damage type? To say explosive damage, or what ever type of damage you had intended for it. You should also try changing the CLASS of the object to "Explosive Object" or "Lethal Object".
*EDIT*
I just got done tinkering around with this myself, and it appears as though if you want it to explode, you have to give it a lifespan much like dwarven bottles, and also uncheck the flag "Becomes Dormant at Rest", otherwise when the projectile stops moving after it lands, it becomes inactive and won't detonate.
What do you intend for the head to do exactly?
*EDIT*
I just got done tinkering around with this myself, and it appears as though if you want it to explode, you have to give it a lifespan much like dwarven bottles, and also uncheck the flag "Becomes Dormant at Rest", otherwise when the projectile stops moving after it lands, it becomes inactive and won't detonate.
What do you intend for the head to do exactly?