How can I make an own decal for myth III?
I read the tutorial of making the .psd file (Myth Graveyard), but the I dont know how to import it to vengeance...The tutorial skips the important part...
Hope you can help me...!
mfG
Making own decals in Myth III...
Re: Making own decals in Myth III...
You might want to see if you can get a hold of a copy of Ballistic - it is reportedly a much more polished and stable and functional Myth III map editor (based on Vengeance). Links maybe at http://www.flyingflip.com/ or http://www.mythdev.com/downloads.pig. I imagine Ballistic does everything Vengeance does and then some.Gamer wrote:How can I make an own decal for myth III?
I read the tutorial of making the .psd file (Myth Graveyard), but the I dont know how to import it to vengeance...The tutorial skips the important part...
Hope you can help me...!
mfG
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.
I don't remember exactly, but you had to edit a tag file and then save it. I think you had to drag and drop the psd file on to the opened tag file. Then place it in one of these folders: decals/local/cache. When I get the chance, I'll check on it since its been awhile and I don't have Myth III installed to check which folder was the correct one and how to do it properly.
Create a new plugin and a texture stack tag with the ID "logo". Drag your psd into the texture stack window and delete the layers except the one you wish to be your decal. Double click the decal and recompress it. I like 85 quality.
Save the plugin and launch m3. Click New Game, click plugins and activate your plugin which contains the decal. Click Play Online and your decal should have loaded into the decals list, it will be by itself because it is the only one in the tag but when you exit m3 and remove the plugin your logo will be in the logo cache and will load with the other decals.
Your decal is now in the logos cache, which means you do not need to load the plugin or even have it in your plugins folder unless you delete your logos cache and wish to load the decal again.
There are other methods, I just prefer doing it this way.
Save the plugin and launch m3. Click New Game, click plugins and activate your plugin which contains the decal. Click Play Online and your decal should have loaded into the decals list, it will be by itself because it is the only one in the tag but when you exit m3 and remove the plugin your logo will be in the logo cache and will load with the other decals.
Your decal is now in the logos cache, which means you do not need to load the plugin or even have it in your plugins folder unless you delete your logos cache and wish to load the decal again.
There are other methods, I just prefer doing it this way.
A little late (I knew I had the link somewhere) but here's even more details about making decals for Myth III
http://www.pezzah.com/Tharsis/tutorials/decals.htm
http://www.pezzah.com/Tharsis/tutorials/decals.htm
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.