First off, a big thanks to Project Magman, and the awesome work they've done in updating my favorite game of all time. The fact that I can now again play Myth TFL with accelerated graphics is damn happy news for me.
I'm also very impressed with Blue & Grey, and would love to dive into that campaign. I just recently re-installed Myth II when I heard about PM's works. I first had the 1.41 patch, and B&G worked fine under that. Since updating to 1.43, B&G will load it's first mission, then crash back to the main menu.
Any ideas? TIA.
Zif
Blue & grey crashes back to menu under 1.43
-
- Posts: 183
- Joined: Sun Mar 21, 2004 3:45 pm
- Location: Massachusetts, USA.
-
- Posts: 183
- Joined: Sun Mar 21, 2004 3:45 pm
- Location: Massachusetts, USA.
Alright, I went and redownloaded the plug from this site (to see if the file was corrupted), and played the solo map - Honor Redeemed. It ran fine. :\
I just caught something. You said "Since updating to 1.4.3..." does that mean you are still using Myth II version 1.4.3? If so, I'd suggest you update to Myth II version 1.5 public beta #2, and see if that solves your problem.
Side thought: Are you sure you're enabling BOTH the unitset plug and the levelset pluing for B&G? If you aren't enabling the unitset plugin, that might be why the plug-in is crashing to the desktop, for you.
Well, I'm going to post the text of my mythlog file, in hopes it'll help you:
2004-05-11 13:27:13
Myth II Build 227 running under Win98 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3318: the monolithic file 'plugins\internal formations' has no header
Loading Patch Files...
Patch 1.2
PlayMyth v1.2.1
PMI_PlayMythBlue
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "Blue & Grey: Honor Redeemed" with 2 plugins...
Blue & Grey Levelpack
Blue & Grey Tagset
Quitting single player game...
Closing Myth.
I just caught something. You said "Since updating to 1.4.3..." does that mean you are still using Myth II version 1.4.3? If so, I'd suggest you update to Myth II version 1.5 public beta #2, and see if that solves your problem.
Side thought: Are you sure you're enabling BOTH the unitset plug and the levelset pluing for B&G? If you aren't enabling the unitset plugin, that might be why the plug-in is crashing to the desktop, for you.
Well, I'm going to post the text of my mythlog file, in hopes it'll help you:
2004-05-11 13:27:13
Myth II Build 227 running under Win98 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Error: Data Corrupted in .\Myth2Code\tag_files\tag_files.c, line #3318: the monolithic file 'plugins\internal formations' has no header
Loading Patch Files...
Patch 1.2
PlayMyth v1.2.1
PMI_PlayMythBlue
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Running Direct3D (RADEON 9700 PRO ) at 1152 x 864, 16 bit
Starting mesh "Blue & Grey: Honor Redeemed" with 2 plugins...
Blue & Grey Levelpack
Blue & Grey Tagset
Quitting single player game...
Closing Myth.
Pistol_Pete wrote:Side thought: Are you sure you're enabling BOTH the unitset plug and the levelset pluing for B&G? If you aren't enabling the unitset plugin, that might be why the plug-in is crashing to the desktop, for you.
DOH! That was it. I was forgetting to activate both plugins! Thanks a bunch!
-
- Posts: 183
- Joined: Sun Mar 21, 2004 3:45 pm
- Location: Massachusetts, USA.