Projectile MOVE

A forum for discussing map making ideas and problems for the Myth series.
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gugusm
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Projectile MOVE

Post by gugusm »

Is there a way to move some projectiles on map by scripting? I know I could make another ones in place I want them to move, but in a larger scale I'd probably hit some Myth limits. So, is it possible to do? I think not, but maybe you could post here any other good solution to solve this problem.
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Pyro
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Post by Pyro »

I'm positive there is no way to move projectiles with scripting unless you script a unit to pick it up and drop it. One way you can make it appear like you have is by having a unit with its death proj group be that one projectile. And with script you have a unit somewhere in the edge of the map as ambient that is given the first proj and have the new unit visible and kill it with scripting.

This will make the proj disappear from its starting location and appear in its second location... even though you know it isn't the same projectile.
gugusm
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Joined: Mon Aug 22, 2005 1:16 pm
Location: Klucze, Poland
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Post by gugusm »

Thanks Pyro, I thought about that and maybe it'll be the best idea. However, I'm still waiting for your proposals...
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