Ingame music

A forum for discussing map making ideas and problems for the Myth series.
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gugusm
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Ingame music

Post by gugusm »

How long ingame sound can be? It could be important, cause I want to put some melody (like in Mazz VI or 9vsFallen I think).
gugusm
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Post by gugusm »

Heh, well, I'll have to check it by myself...
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Fury IX
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Post by Fury IX »

well Clue plays music all the way through the level. But it just loops im sure. If you want to know how large a sound file can be, I have no idea...
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Tireces
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Post by Tireces »

Lotsa music would make plug huuuuuge proly - I hope that there are no limits in this matter. Gugusm will you help me implement some music to plug when you figure how it works plz ?
"As long as a single one of us stands..."
gugusm
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Post by gugusm »

Well, I think implementing music in to the game would be made by the same way like other sounds, so I know how to do it. The only problem is this limit (if there is any).

Tir, maybe make new thread on IX forums, so we can make it work together.
£N
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Post by £N »

You might know, but I shure don't. How do you import sound into fear? I am using Mac OSX,
£N
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Post by £N »

All right well I figured it out. Just changed some settings in itunes and exported as AIFF. Thx.
Myrd
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Post by Myrd »

Be warned, if you use large sound files (like the length of full songs)... then Myth may lag a bit when loading them in-game. Anyone remember MythRACER?
£N
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Post by £N »

It's only about 1 Meg altogether, but thanks for the warning! ;)
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