Movement at the station

Talk about anything here.
Post Reply
User avatar
ChrisP
Posts: 977
Joined: Fri Mar 12, 2004 10:57 pm
Location: Upstate New York

Post by ChrisP »

iron wrote:Haha, well ... sorry, I can't make the Myth night. I haven't played Myth online at all for over a year now - ever since changing jobs actually.

Actually I think you'll need to make a proof-of-concept plugin to demonstrate your ideas :D
Well, as long as you're willing to accept a very stripped down version, in the same way, say, the original Myth concept was demonstrated with a single dwarf, a thrall and a very plain mesh, then I submit Mazz VI as my proof-of-concept plugin!

Very sad we won't be blowing you this weekend, Iron. :(
User avatar
William Wallet
Posts: 1494
Joined: Tue Mar 30, 2004 9:40 am
Location: Perth Australia
Contact:

Post by William Wallet »

In conjunction with comparing TFL Loathing to M2 Loathing,
why didn't you guys try having a version of the colourmap that actually had the blue scenery dots on it so you could get the placement more accurate?

That's moot point now, of course :P Ha-ha.
Okay I got the models but now I'm too dumb to do anything with 'em
User avatar
iron
Site Admin
Posts: 2006
Joined: Thu Feb 26, 2004 1:21 am
Location: diving out of the Sun at 10 o'clock high!
Contact:

Post by iron »

Well ... it was 3 or 4 years ago now, and I struggle to remember what I ate for breakfast this morning :wink:
...playing as long5hot on War Thunder
User avatar
Horus
Posts: 504
Joined: Fri Mar 19, 2004 10:07 pm
Location: Scotland

Post by Horus »

ChrisP wrote:Very sad we won't be blowing you this weekend, Iron. :(
:shock: ... that doesn't say what it seems to say does it?
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Post by vinylrake »

Horus wrote:
ChrisP wrote:Very sad we won't be blowing you this weekend, Iron. :(
:shock: ... that doesn't say what it seems to say does it?
Either that or he's way more fond of you than you realized.
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Death's Avatar
Site Admin
Posts: 1023
Joined: Mon May 24, 2004 8:59 pm

Post by Death's Avatar »

Some days udogs Myth Nights get pretty wild...
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Post by Zeph »

ChrisP wrote:
iron wrote:Haha, well ... sorry, I can't make the Myth night. I haven't played Myth online at all for over a year now - ever since changing jobs actually.

Actually I think you'll need to make a proof-of-concept plugin to demonstrate your ideas :D
Well, as long as you're willing to accept a very stripped down version, in the same way, say, the original Myth concept was demonstrated with a single dwarf, a thrall and a very plain mesh, then I submit Mazz VI as my proof-of-concept plugin!

Very sad we won't be blowing you this weekend, Iron. :(
Call it Myth V
User avatar
ChrisP
Posts: 977
Joined: Fri Mar 12, 2004 10:57 pm
Location: Upstate New York

Post by ChrisP »

LOL! Blowing UP! :oops:
gugusm
Posts: 487
Joined: Mon Aug 22, 2005 1:16 pm
Location: Klucze, Poland
Contact:

Post by gugusm »

LOL :shock:
Eddaweaver
Posts: 1026
Joined: Mon Sep 13, 2004 6:05 am
Location: M.E.

Post by Eddaweaver »

Death's Avatar wrote:Some days udogs Myth Nights get pretty wild...
http://myth.bungie.org/misc/videos/egad.swf
User avatar
Tireces
Posts: 553
Joined: Mon Jun 14, 2004 1:25 am
Location: (po)Land of Lag
Contact:

Post by Tireces »

LOL ROTFL LMAO :D :D :D
Who made this ? :D :lol:
"As long as a single one of us stands..."
User avatar
Horus
Posts: 504
Joined: Fri Mar 19, 2004 10:07 pm
Location: Scotland

Post by Horus »

ChrisP wrote:LOL! Blowing UP! :oops:
Riiiiight that's what you meant :wink:
lank
Posts: 766
Joined: Tue Mar 02, 2004 1:46 am
Location: Sydney, NSW, Australia
Contact:

Post by lank »

Eddaweaver wrote:
Death's Avatar wrote:Some days udogs Myth Nights get pretty wild...
http://myth.bungie.org/misc/videos/egad.swf
egad, i remember that!
*toot*
Deqlyn
Posts: 387
Joined: Thu Dec 13, 2007 6:27 pm

Post by Deqlyn »

Ivote that the Party Mappack, and/or the Winter Mappack be added to 1.7. They have the same maps with new normal SB units which makes it more fun.

Ask Fool, HMP, Paris, Balor, Zooked Turd, EvilZen, Plague Bearer, Zeph, and a whole buncha other people.

my 2 cents. <3
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Post by vinylrake »

Deqlyn wrote:Ivote that the Party Mappack, and/or the Winter Mappack be added to 1.7. They have the same maps with new normal SB units which makes it more fun.

Ask Fool, HMP, Paris, Balor, Zooked Turd, EvilZen, Plague Bearer, Zeph, and a whole buncha other people.

my 2 cents. <3
Not to take anything away from the fun of the Party Mappack, but if one is _tired_ of the same Bungie maps being played all the time, I would vote for some completely DIFFERENT maps before I would vote for the same maps with new units - no matter how fun, innovative and/or well balanced the new unit versions of the Bungie maps are, NEW(er) completely different MAPS get my vote.
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Post Reply