"Standard" unit bug

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ska
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Joined: Thu Apr 08, 2004 11:55 am

"Standard" unit bug

Post by ska »

There's a bug on Divide, Dorfball, and Keep (Assassin gametype). Sometimes you get "standard" brown units. I've seen other weird mixups, like the unit taking on the other team's color or turning a weird shade of green.

The similarity between these 3 maps is that there are different units that share the same sprites (Herons and HGHs on Divide, Bowmen with and without flames on Keep Ass, the 4 dorf types on Dorfball).

Well, most of you probably already know this bug, but I just noticed the similarities between the maps I've seen it on and decided to make a post about it, since it does affect gameplay on Divide and Keep (but I think it makes Dorfball even more fun). I was curious if anyone knew anything else about it. Maybe it could be fixed in the next update?
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iron
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Post by iron »

Yes, we've been talking about that one recently. We know what's causing it, but haven't found a fix yet - if we do we'll let everyone know.

I guess we need to get our act together and start releasing builds for testing sometime soon...
...playing as long5hot on War Thunder
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Baron LeDant
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Post by Baron LeDant »

ska, toecutter made a fixed divide with no colour floyning last year or something
I wear a plastic ass on my bag ~ Da Cheeze
ska
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Post by ska »

cool cool
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Renwood
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Post by Renwood »

Sometime soon you say!??!

:::Dances around:::

Im sure you would find a lot of skilled people that are happy to test 1.7
and report back in detail.


Whoot!

-Ren
Persica purnus constans dum orbis exustio. Exsequor exequor!
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