Hello,
I am completely brand new to map making and am just starting to experiment with Fear and Loathing. I'm having some problems getting off the ground, and am hoping you fine folks can point me in the right direction on what I am doing wrong.
I duplicated the Tutorial and Willow Creek levels of Myth 2, deleted all of the existing units and map actions, and added my own light and dark units to the map to play around with.
The Tutorial level loads, the dark units load, but only 3-5 of the light units that I placed in Loathing show up when I load the level in Myth. They all show in Loathing, but all but 3-5 get deleted when the game actually loads. Each time I have tried deleting them in Loathing and readding them, a different set of units stays, but it always eliminates most of them. Any ideas what is causing this or where I should look to fix it?
The other issue is the Willow Creek level. It will not load at all. I select my custom map from the new game menu and hit start, it shows the loading progress bar, and then it goes straight back to the main menu. I tried adding an opening and closing storyline tag as well as a success / fail screen to see where in the process it was getting, but none of that shows, it just goes back to the main menu right after loading. Any idea what I may need to be looking for here?
Thanks in advance for any help you can offer. I'm just trying to get my feet under me here, and hoping to have some fun building new things to blow up.
Custom Map Won't Load
Custom Map Won't Load
"First there was Chaos, the vast immeasurable abyss,
Outrageous as the sea, dark, wasteful, wild." -Milton
Outrageous as the sea, dark, wasteful, wild." -Milton
Update:
I found this in my myth log after trying to run the "Willow Creek" custom map:
Starting mesh "Angel's Revenge"...
Error: Array Out of Bounds in .\Myth2Code\shapes.c, line #1232: sequence #0 not in [#0,#0) for "01 village" collection
Closing Myth.
Any ideas?
I tried running the "Tutorial" custom map and checking the log to see if anything came up for that one, but the log was normal and just showed my manual quit of the scenario.
I found this in my myth log after trying to run the "Willow Creek" custom map:
Starting mesh "Angel's Revenge"...
Error: Array Out of Bounds in .\Myth2Code\shapes.c, line #1232: sequence #0 not in [#0,#0) for "01 village" collection
Closing Myth.
Any ideas?
I tried running the "Tutorial" custom map and checking the log to see if anything came up for that one, but the log was normal and just showed my manual quit of the scenario.
"First there was Chaos, the vast immeasurable abyss,
Outrageous as the sea, dark, wasteful, wild." -Milton
Outrageous as the sea, dark, wasteful, wild." -Milton
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