Oroboros wrote:I'm splitting hairs. You quote the first two paras. The other 5 or so paras talk about some dark, plotting stuff about impending doom: the only thing pretty about it was that it was pretty dark. But did the music change, to reflect this? No. Soulblighter's plotting our infinite ruin: Quick, pluck a daisy.
The suspended ending of the track could be done any number of ways (but generally with a high string perfect 5th).
It's a very romantic track, and I'll give you that point about the intro paras on the narration. But I think other tracks could be swapped out and better serve this intro, that it doesn't go with the rest of the narration, and that the music better reflects romance, not the toil of 60 years of rebuilding or the plotting and scheming behind why the boys are roughing it in the woods.
-Oro
Hmm, I understand your point -- and I agree, to some extent -- but that whole narration seems to me to be just for the purpose of giving us some history after the chaos of White Falls. There's very little mention of The Ermine forest, and I think that actually enhances the "oh shit" moment the ambush gives you.
Narrator wrote:We have decided to go through the Ermine, the homeland of our fir'Bolg allies. Though the forest seems to be a continuous thicket, we have made good time.
Night has fallen and we have pitched our camp. Time to pick the brambles out of my bootlaces and then to sleep. At dawn we begin our march anew.
You expect the narrator (well, half heartedly...) to get some sleep, but out of nowhere bone throwing monsters attack you. The fact that there's no narrative warning only enhances that.
Clearly, though, we have different backgrounds -- you blow me away in musical knowledge.
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I guess I'm drawing on my fiction/plot devices/film influenced knowledge. Oh, and by the way, I should mention that I love your piece "Hope Fades".
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Something like that might make a good replacement for "Through The Ermine", actually.