Apologies if this isn't the proper forum, but with The Fallen Levels, on Bagrada (Legendary):
The game spawns 6 berserkers with the initial force, but seems to expect 8 at the final tally, apparently deciding that two berserkers died along the way. Is this a known problem? I'm running Myth II 1.6.
Thanks.
Berserkers on Bagrada
Just the way TFL counts its units. All the berserks appear at the start of the map, and then the script checks for the difficulty level and deletes a few zerks if it's above Normal. Since they technically did appear for an instant, they're part of what gets counted up on the win screen.
Soulblighter might do it to, though I really don't know--I don't think the m2 campaign deletes units on higher difficulties, but the option exists in the map actions in Loathing.
Soulblighter might do it to, though I really don't know--I don't think the m2 campaign deletes units on higher difficulties, but the option exists in the map actions in Loathing.