Talk about anything here.
Omicron
Posts: 217 Joined: Fri Apr 13, 2007 1:16 am
Location: Sea of Tranquility
Post
by Omicron » Wed Jul 09, 2008 6:01 pm
zach wrote: id love to take peek
Certainly Zach, get it in Pyro's Uploads at hl.udogs.net
Its called The Watcher's Demise b3
This message delivered by Interplanetary Telegraph Service
Death's Avatar
Site Admin
Posts: 1023 Joined: Mon May 24, 2004 8:59 pm
Post
by Death's Avatar » Wed Jul 09, 2008 9:21 pm
Omicron wrote: zach wrote: id love to take peek
Certainly Zach, get it in Pyro's Uploads at hl.udogs.net
Its called The Watcher's Demise b3
Hehe
The Elfoid
Posts: 1014 Joined: Mon May 03, 2004 5:30 am
Location: Devon, England
Contact:
Post
by The Elfoid » Thu Jul 10, 2008 8:51 pm
Someone suggested a dark variant. I agree that would be fantastic. Because, love or hate waves of thrall, they're slow moving. Seven waves of warriors would take a lot more raw skill to take down, instead of just planning ahead.
It'd also get rid of wights/ghol which just bug the hell out of me.
pompey
Posts: 53 Joined: Mon Oct 17, 2005 3:59 pm
Location: Oregon
Post
by pompey » Thu Jul 17, 2008 2:58 am
Striders as replacement wights makes for a pretty nasty encounter, though. Also, the beholder is a fierce replacement for the ranger.
I'd recommend folks try out Watcher's Demise and give Pyro some more food for thought.
Pyro
Bug Finder Extraordinaire
Posts: 4751 Joined: Sun Mar 21, 2004 2:14 pm
Location: Texas
Post
by Pyro » Thu Jul 17, 2008 2:52 pm
Heh, I don't need feedback yet. At least not until I fully complete all the units. The Watcher is mostly done but most of the others need major additions before being as usable as planned.
zach
Posts: 39 Joined: Fri Dec 07, 2007 7:58 pm
Post
by zach » Thu Jul 17, 2008 4:04 pm
i just played watchers demise and a have a few suggestions
new Cmap
switch tree for a trow
switch Beh for myrk G
lose the WR
add a mort
an this is just IMO
things that might make it play alittle better
nice job though
Gleep
Posts: 291 Joined: Sun Aug 14, 2005 10:18 am
Post
by Gleep » Fri Jul 18, 2008 9:54 pm
Try my dark version of dream of death(still in beta) for ideas. It's hard and in beta but mb a few ideas there.
GodzFire
Posts: 1774 Joined: Wed Nov 02, 2005 8:37 pm
Post
by GodzFire » Thu Jul 31, 2008 10:54 pm
lol DoD has been in beta for years now.
I missed some of the original betas though, where there was only like 6 characters, that was the best.
William Wallet
Posts: 1494 Joined: Tue Mar 30, 2004 9:40 am
Location: Perth Australia
Contact:
Post
by William Wallet » Fri Aug 01, 2008 12:43 am
WoR was pretty badass. In the days that I used to play it, I was on near dial-up speeds and with a shitty video card, so I never really got to enjoy it unfortunately. Spent too much time blowing up teammates.
Okay I got the models but now I'm too dumb to do anything with 'em
GodzFire
Posts: 1774 Joined: Wed Nov 02, 2005 8:37 pm
Post
by GodzFire » Wed Aug 13, 2008 12:55 am
WoR sucked ass. It was just a big unbalanced map with units.
I'd play DoD over that anyday.