My host now crashes anytime somebody leaves in pregame or postgame. The game crashes anytime somebody drops out. Anybody other than me notice this? I know it's happened to Judas' and Shinco's host as well.
A second bug that I've noticed, and one that may be related to one Zer (?) reported, is that when melee is chasing another melee, and the chased melee zigzags, it makes the chasing melee go in circles and stuff. Don't have a film of this but I'll try to get one.
Are you using the new OpenPlay modules in FC#1? Getting a hold of the PB#2 OpenPlay Modules/TCPIP file and replacing the one you have with that might fix these problems.
final release is imminent Re the zig-zagging pathfinding thing, that has been replicated in 1.3 as well. Its an old Bungie bug, just one thats been noticed a lot recently. There was a poll about whether it should be fixed on the MWC site that seems pretty evenly split, so we'll be leaving it as it is.