unit trading box be made re-sizeable
fix the heron turn heal bug
more customisation allowed in autohosting
modification of map based on number of player
ability to autohost without having myth open (probably not possible)
having mariusnet host a permanent autohosted game
ability to set random captains without turning teams on or having anyone join them
so some requests for 1.8....
so some requests for 1.8....
what the hell is the pword to my old account?
Re: so some requests for 1.8....
To our knowledge, this bug has been fixed in 1.7. Do you have evidence that says otherwise?qwerty2 wrote:fix the heron turn heal bug
Re: so some requests for 1.8....
I have a film that says otherwise
what the hell is the pword to my old account?
Re: so some requests for 1.8....
Not possible, trust me. It's a fixed size hardcoded into M2.qwerty2 wrote:unit trading box be made re-sizeable
Unfortunately Myrd I can confirm this is still happening. Just recently I was in a DoD or Mazz game with Spa, and his HG did the HG Dance instead of heal.fix the heron turn heal bug
What exactly are you looking for? Autohost allows you to set whatever game you want just as you would a normal game.more customisation allowed in autohosting
Please elaboratemodification of map based on number of player
Yea I highly doubt that's gonna happen, or even possible.ability to autohost without having myth open (probably not possible)
This is more of something that the people at MariusNet would need to be asked. As far as I can guess, it would require some type of Myth client installed on the server. An interesting idea though.having mariusnet host a permanent autohosted game
But the game already does that.ability to set random captains without turning teams on or having anyone join them
No need to be snarky to Myrd. He would be the one who takes the time to fix the issue.I have a film that says otherwise
Re: so some requests for 1.8....
I can't claim to be game server guru or expert on autohosting, but unless I am misunderstanding the question it wouldn;'t matter if it's 'mariusnet' or a random person doing the hosting, anyone can host a 'permanent autohosted game' they just have to leave myth running 24-7 on their machine. i guess if the server crashed the myth session and autohost would have to be restarted, but i don't know how you would automate starting up myth and autohosting a game unless you just use one of those keyboard mouse capture macro programs that keeps track of where you move your mouse and click and lets you 'play back' (or rerun) the act of starting up an autohost game.qwerty2 wrote:... having mariusnet host a permanent autohosted game...
Re: so some requests for 1.8....
more customisation allowed in autohosting
What exactly are you looking for? Autohost allows you to set whatever game you want just as you would a normal game.
modification of map based on number of player
Please elaborate
modification of map based on number of players was supposed to be part of the customisation of autohosting, for some reason the forum ruined my formatting. For example, if there are 5 players in the autohosted game the autohost will only choose 5 start maps.
having mariusnet host a permanent autohosted game
This is more of something that the people at MariusNet would need to be asked. As far as I can guess, it would require some type of Myth client installed on the server. An interesting idea though.
It would be very helpful. Often late at night (Australian time that is) there are a bunch of people wanting to play but no-one to host.
ability to set random captains without turning teams on or having anyone join them
But the game already does that.
I can't see any option when hosting to set captains in a random game.
I have a film that says otherwise
No need to be snarky to Myrd. He would be the one who takes the time to fix the issue.
It wasn't my intention to be snarky.
What exactly are you looking for? Autohost allows you to set whatever game you want just as you would a normal game.
modification of map based on number of player
Please elaborate
modification of map based on number of players was supposed to be part of the customisation of autohosting, for some reason the forum ruined my formatting. For example, if there are 5 players in the autohosted game the autohost will only choose 5 start maps.
having mariusnet host a permanent autohosted game
This is more of something that the people at MariusNet would need to be asked. As far as I can guess, it would require some type of Myth client installed on the server. An interesting idea though.
It would be very helpful. Often late at night (Australian time that is) there are a bunch of people wanting to play but no-one to host.
ability to set random captains without turning teams on or having anyone join them
But the game already does that.
I can't see any option when hosting to set captains in a random game.
I have a film that says otherwise
No need to be snarky to Myrd. He would be the one who takes the time to fix the issue.
It wasn't my intention to be snarky.
what the hell is the pword to my old account?
Re: so some requests for 1.8....
Is it played using 1.7 gameplay or 1.6 gameplay? If 1.6, it will still have all the pre-1.7 gameplay bugs. If it is using 1.7 gameplay, please send it to me (you can attach it to your post).qwerty2 wrote:I have a film that says otherwise