Well, most of them.
Hi.
So, I've been meaning to do this forever, and now, finally, finally, finally, here are the links to all my videos, and here is a reposting of most all my best articles. If you're missing any, get them from here.
My one regret is that I let the mwc05 site go down before I saved one of my best evers, MWC Chat, but I did manage to salvage 2 out of 3 of the forum pages on wayback. Yeah, I know, life sucks and then you die. Oh well.
The videos are all linked to youtube and dailymotion, but the best quality files are downloadable from filefront. Personally, I hate what youtube does to the vid quality.
Also, hopefully for a while, the pics for all the articles are all contained in my photobucket account. Feel free to just browse.
Enjoy them! I sure did.
ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
VIDEOS:
The Last Ghol (aka the stb kg review)
Dailymotion link
Youtube link (audio disabled)
Filefront download (.mov)
My first video ever this is an epic retelling of an epic random rabble game. Myth in-game drama just doesn't get any better.
Posted in 2006 as a surprise 3rd part of a 3-game review.
The Last Ghol 2
Dailymotion link
Youtube link
Filefront download (.mov)
Filefront download (.avi)
Another movie of the same game but from the "bad guys' " perspective (owning, getting cheated, then salvation).
I also added this part at the end where the dead ghol & archer from opposite teams meet in the afterlife and fall in love (complete w/ cheesedick soundtrack). It was supposed to be gay, but it got a lot of emotional response from the forums. Go figure.
Posted in 2006?
MWC Promo Video
Dailymotion link
Youtube link (banned in Finland)
Filefront download (.mov)
I'd always wanted to do some sort of immortal review of the MWC finals-es. This features highlights from '99, '00, & '01.
It's much harder to do highlight vids than "story" vids, because you run the risk of just putting random gaming shots to music. I think this one worked, though.
Released in Spring 2007 as a promo vid for that year's MWC.
MWC Promo pt. 2
Dailymotion link
Youtube link
Filefront download (.mov)
Filefront download (.avi)
'02-'03.
I have ideas through '08, I just don't have the motivation anymore.
Anyway, forget when this was released. Maybe late '07.
The Mort, the Bird, and the Fugly
Dailymotion link
Youtube
Filefront download (.mov)
Filefront download (.mp4)
A short film about funny physics. Released for MWC08.
I really liked making the good guy/bad guy elements of this movie, though I think they were too subtle. Oh well, it was fun to make.
Fetchball
Dailymotion link
Filefront download (.mov)
Honestly, this video did not do justice to those terrific films. That match was one of the most exciting/awe-inspiring contests I have witnessed on Myth. Close to the bitter end.
The funny part is that this match could've been fought on the space station. Maybe a dozen people will ever know what happened. We're "special."
2009.
MWC Amazing
Dailymotion link
Youtube link
Filefront download (.dv)
A parody of the 2009 NBA Playoffs (and what a sweet, sweet season that was), this shows the most famous blunder of 2008. More of an inside joke.
2009.
The Last Ghol (aka the stb kg review)
Dailymotion link
Youtube link (audio disabled)
Filefront download (.mov)
My first video ever this is an epic retelling of an epic random rabble game. Myth in-game drama just doesn't get any better.
Posted in 2006 as a surprise 3rd part of a 3-game review.
The Last Ghol 2
Dailymotion link
Youtube link
Filefront download (.mov)
Filefront download (.avi)
Another movie of the same game but from the "bad guys' " perspective (owning, getting cheated, then salvation).
I also added this part at the end where the dead ghol & archer from opposite teams meet in the afterlife and fall in love (complete w/ cheesedick soundtrack). It was supposed to be gay, but it got a lot of emotional response from the forums. Go figure.
Posted in 2006?
MWC Promo Video
Dailymotion link
Youtube link (banned in Finland)
Filefront download (.mov)
I'd always wanted to do some sort of immortal review of the MWC finals-es. This features highlights from '99, '00, & '01.
It's much harder to do highlight vids than "story" vids, because you run the risk of just putting random gaming shots to music. I think this one worked, though.
Released in Spring 2007 as a promo vid for that year's MWC.
MWC Promo pt. 2
Dailymotion link
Youtube link
Filefront download (.mov)
Filefront download (.avi)
'02-'03.
I have ideas through '08, I just don't have the motivation anymore.
Anyway, forget when this was released. Maybe late '07.
The Mort, the Bird, and the Fugly
Dailymotion link
Youtube
Filefront download (.mov)
Filefront download (.mp4)
A short film about funny physics. Released for MWC08.
I really liked making the good guy/bad guy elements of this movie, though I think they were too subtle. Oh well, it was fun to make.
Fetchball
Dailymotion link
Filefront download (.mov)
Honestly, this video did not do justice to those terrific films. That match was one of the most exciting/awe-inspiring contests I have witnessed on Myth. Close to the bitter end.
The funny part is that this match could've been fought on the space station. Maybe a dozen people will ever know what happened. We're "special."
2009.
MWC Amazing
Dailymotion link
Youtube link
Filefront download (.dv)
A parody of the 2009 NBA Playoffs (and what a sweet, sweet season that was), this shows the most famous blunder of 2008. More of an inside joke.
2009.
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
Comic:
(2004)
My first major work, this was made in the wake of MWC04 during quite a tumultuous point in Myth history. Back then, Erik had just been banned, shinco was just another annoying republican, The Elfoid posted a 2 page article on how to be polite, grim had just wrapped up his "last" mwc, several players were on their way out, and pretty much everyone was resigned to Myth's inevitable demise.
I don't really remember what possessed me to make this comic, I think it just hit me when I was so fed up with various idiots that I wanted to lampoon them all in one blow.
What I didn't expect was the story picking up a life of it's own, sort of a meta-commentary on every-day life in the "community. Various players, driven by this whim or that, interact, squabble, drink, laugh, cry... and at the end of the day it's just another episode of the same old show.
Anyway, enjoy!
Oh, and by the way, this was my first foray into the magical land of photoshop. Most all of the skills I know today came from working on this piece, and man was it ever a blast to play with that stuff. I actually had forgotten how much fun I had working on this article.
Also, my computer at the time was about to die, and I didn't notice at the time that the monitor was so dark. It wasn't until I saw some of the frames on another computer that I noticed I had brightened the shit out of them because I couldn't see what was going on. In my crazy obsession to get it perfect I ended up making it worse. Pretty funny, looking back on it.
Act 1: Creation
Act 2: Apocalypse
Act 3: Rebirth
(2004)
My first major work, this was made in the wake of MWC04 during quite a tumultuous point in Myth history. Back then, Erik had just been banned, shinco was just another annoying republican, The Elfoid posted a 2 page article on how to be polite, grim had just wrapped up his "last" mwc, several players were on their way out, and pretty much everyone was resigned to Myth's inevitable demise.
I don't really remember what possessed me to make this comic, I think it just hit me when I was so fed up with various idiots that I wanted to lampoon them all in one blow.
What I didn't expect was the story picking up a life of it's own, sort of a meta-commentary on every-day life in the "community. Various players, driven by this whim or that, interact, squabble, drink, laugh, cry... and at the end of the day it's just another episode of the same old show.
Anyway, enjoy!
Oh, and by the way, this was my first foray into the magical land of photoshop. Most all of the skills I know today came from working on this piece, and man was it ever a blast to play with that stuff. I actually had forgotten how much fun I had working on this article.
Also, my computer at the time was about to die, and I didn't notice at the time that the monitor was so dark. It wasn't until I saw some of the frames on another computer that I noticed I had brightened the shit out of them because I couldn't see what was going on. In my crazy obsession to get it perfect I ended up making it worse. Pretty funny, looking back on it.
Act 1: Creation
Act 2: Apocalypse
Act 3: Rebirth
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
Chat:
(2005)
Arguably the best article I ever produced, this was written at Myth's lowest point in history, when everybody but maybe five people thought this game would finally die.
As it happened, that year was the first time MWC had ever tried weighted QR pools (pitting similar skill level teams vs. each other), and probably the first time players really started branching out of their established teams into new, untested forces.
The offshoot of all this was that it was one of the most interesting QR's since Myth's heyday, both in competition and character, and I remember watching the films of every match. The chat was so entertaining, I decided to make an article out of just that - chat.
Little did I know the project would bloom into a 32-part project, and I can honestly say I rarely laugh at my own work but I laughed hard at some of the stuff that came out of this project (the duff with the fro and chohan's comment about incas are two of my favorites).
Sadly, I didn't save it, and I'm just too burnt to reproduce the damn thing in full. The first and third pages are survived and I still have the chats from the middle section, whatever, you get the picture.
Enjoy!
Chapter 12: Cases of Mistaken Identity or Things That Make You Go "uhhh..."
(zerging?)
(well... actually... )
(cacra?)
yes... yes it does
SIR, yes SIR
this must be the new finnish...
and finally...
the Most Mistaken Case of Identity...
I wonder if anyone told him...
Chapter 13: Great Moments in ESP
Sometimes, you just know...
fucking ninja tactics...
eraz ~visionary prophet~
And last but not least,
BINGO!
Chapter 14:Team Spirit Awards
And now for a special tribute to team members working together to overcome adversity!
note: all match these guys would not SHUT UP about how great their team was in 2000 or whatever. EVERY SINGLE GAME
And last but not least..
he's going the distance
hitlow, ladies and gentlemen
lord icuss
lol, just kidding you damn minor. no, but seriously...
wee
And finally, ladies and gentlemen, we proudly present...
Arzenic
Chapter 16: Words That Make You Flinch...
Oh the joys of being a TO...
And last but certainly not least...
oh, Sluggy
Chapter 17: Wise Words
[ed: can't remember how I did this one ;/]
Chapter 18: Great Reactions
Ah, there's nothing like the moment of snap realization right before the train is about to hit. Here are some snapshots from that precise moment.
I love this one. Everyone fears the thrall rush.
somebody better help him...
And finally, winning the award for Best Team Reaction...
goes to....
Mostly Harmless!
Chapter 19: Great Moments in Typos
mindseye with some expert farming advice
sam pulls a covert
OoH and MJ, all!
mind the gap
Tarous betrays his feline side.
Obligatory SSHL reference. There, now go to hell.
I want a unisuit!
no, not the comma!
someone better do what he says...
yes... yes they do.
And finally...
the last great moment in typos...
browning searches for a higher power
i wonder if he got an answer...
Chapter 20: Battle Plans
Myth is all about outsmarting the other team. Here are a few ways in which we accomplish that feat.
almost there!
(2005)
Arguably the best article I ever produced, this was written at Myth's lowest point in history, when everybody but maybe five people thought this game would finally die.
As it happened, that year was the first time MWC had ever tried weighted QR pools (pitting similar skill level teams vs. each other), and probably the first time players really started branching out of their established teams into new, untested forces.
The offshoot of all this was that it was one of the most interesting QR's since Myth's heyday, both in competition and character, and I remember watching the films of every match. The chat was so entertaining, I decided to make an article out of just that - chat.
Little did I know the project would bloom into a 32-part project, and I can honestly say I rarely laugh at my own work but I laughed hard at some of the stuff that came out of this project (the duff with the fro and chohan's comment about incas are two of my favorites).
Sadly, I didn't save it, and I'm just too burnt to reproduce the damn thing in full. The first and third pages are survived and I still have the chats from the middle section, whatever, you get the picture.
Enjoy!
Chapter 12: Cases of Mistaken Identity or Things That Make You Go "uhhh..."
(zerging?)
(well... actually... )
(cacra?)
yes... yes it does
SIR, yes SIR
this must be the new finnish...
and finally...
the Most Mistaken Case of Identity...
I wonder if anyone told him...
Chapter 13: Great Moments in ESP
Sometimes, you just know...
fucking ninja tactics...
eraz ~visionary prophet~
And last but not least,
BINGO!
Chapter 14:Team Spirit Awards
And now for a special tribute to team members working together to overcome adversity!
note: all match these guys would not SHUT UP about how great their team was in 2000 or whatever. EVERY SINGLE GAME
And last but not least..
he's going the distance
hitlow, ladies and gentlemen
lord icuss
lol, just kidding you damn minor. no, but seriously...
wee
And finally, ladies and gentlemen, we proudly present...
Arzenic
Chapter 16: Words That Make You Flinch...
Oh the joys of being a TO...
And last but certainly not least...
oh, Sluggy
Chapter 17: Wise Words
[ed: can't remember how I did this one ;/]
Chapter 18: Great Reactions
Ah, there's nothing like the moment of snap realization right before the train is about to hit. Here are some snapshots from that precise moment.
I love this one. Everyone fears the thrall rush.
somebody better help him...
And finally, winning the award for Best Team Reaction...
goes to....
Mostly Harmless!
Chapter 19: Great Moments in Typos
mindseye with some expert farming advice
sam pulls a covert
OoH and MJ, all!
mind the gap
Tarous betrays his feline side.
Obligatory SSHL reference. There, now go to hell.
I want a unisuit!
no, not the comma!
someone better do what he says...
yes... yes they do.
And finally...
the last great moment in typos...
browning searches for a higher power
i wonder if he got an answer...
Chapter 20: Battle Plans
Myth is all about outsmarting the other team. Here are a few ways in which we accomplish that feat.
almost there!
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
MWC Review of the QR:
(2006)
This is the review that went along with, and led up to. my first video. Thankfully, it's all still online.
I may reUL the actual game films at some point in the future.
(2006)
This is the review that went along with, and led up to. my first video. Thankfully, it's all still online.
I may reUL the actual game films at some point in the future.
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
Fetchball:
(2009)
Posted this year. I'm only including it because it seemed to be a pretty good representation of fetchball, especially to those that had never played it.
Fetchball Semifinals: An Insider's Look
Scorched Cleaverâ„¢ has reached the final four!
Now I know you are all are thinking "Scorched wha-? I've never heard of that tournament!! OMGZZ IM MISSING OUT ON THE... oh wait it's fetchball."
Yes, Fetchballâ„¢, one of the most obscure and most difficult Myth conversions ever made.
So obscure that the number of competitive players can be counted on one hand.
So difficult that last year it took two days to decide an all-out war between Dantski and Ska for the cup (the match ended in ska's favor, 3-1-2). (films)
Anyway, this year we have an exciting competition for the finals shaping up. Here is a look at the remaining players' favored strategies:
Dantski (2) vs. Bone (3)
Dantski - 3:3:3:1
Dantski is by far the most prolific scorer in the league. In last year's finals, he even outscored ska in the aggregate despite losing in games. Dangerous, dangerous player.
Strengths: Dantski's formation is about as evenly-spaced as you can get. It reflects a full confidence in his ability to dominate possession with just a single fetch, thus he benefits from having a fetch as close as possible to any position on the field.
Note the deadly midfield cb (ghol+fetch) pairs. Not only can he score from that range, but he can still pass to ghols on the wing, or to a very dangerous center formation.
A Fetch/Ghol CB
Weaknesses: If the Ronaldinho of Fetchballâ„¢ can be said to have a weakness, it would have to be on defense. There is little (but precious) space on the wings from which one has a decent window on the goal.
However, finding a way to beat Dantski is a little akin to finding a way for US to beat Brazil. You need to make the most of your opportunities, and then don't fuck it all up.
Bone - 2:4:3:1
A champion long past, Bone has yet to reclaim his top-tier dominance. Still a master of most basic skills, and with the right amount of luck can still threaten the giants.
Strengths: A relic from a bygone era, Bone's formation is the only one that still retains the double-fetch centre. This enables him to win all but the most perfectly deflected kickoffs, and encourages opponents to spread to the wings where they can potentially be trapped for a regain of possession.
Also, worth mentioning is the unbroken ghol chain from wall to wall. Bone is one of the few players that can string a series of passes through interference to the deadly corner ghol, although both Dantski and ska have powerful counters to this tactic. This has forced Bone to rely more on improvised cb at times.
A successful ghol chain.
Weaknesses: Oy where do I start? First, the most glaring weakness is the lack of a defensive center. Sometimes I send the 2 kickoff fetch back, but sometimes it's just too open, and I'm quite vulnerable there.
In an age where midfield cb is especially deadly (ska sent the decisive game into overtime on a last-second midfield cb shot), Bone has hardly anything to stop a carefully placed shot.
What's more, the defensive outer fetch are inbetween center and wing, allowing me to cover both, although much weaker than in a committed position. Often I have been beaten down a wing by a simple ghol chain, and have not gotten out in time to stop it.
To beat Bone, you simply need to have a flexible style, and an ability to send the ball where Bone's units aren't. Dantski can do this, so it all comes down to what Bone can do to quell the attack.
Ska (1) vs. Adren (4)
Ska - Full Court Press
The Reigning Champion. Ska has the best timing of the Fetchballâ„¢ League, and routinely makes shots starting from one end of the field via fetch passing end up sailing into the net. Also has the league's best defense by a clear margin.
Strengths: To limit ska's formation to a number scheme (eg. 3:3:3:1) wouldn't do justice to his newest style. It can best be compared to basketball's "full court press," in that wherever the ball is, there are defenders closing in.
Ska has recently become a master of fetch positioning, able to descend upon a spot before the ball arrives, as well as being able to return them to position after the play moves elsewhere. You would think this would cause some hinderance to his speed in some other aspect of his game, but if it's there I haven't found it.
Note the other ska innovation: corner ghols. Properly positioned on either side of an opponent's ghol, this tactic GREATLY increases the chance of recovering the dangerous corner ball into ska's hands. He has forsaken the ghol chain almost completely, instead relying on distance cb and general fetch passing to move the ball great distances.
The middle line of fetch is not to be underestimated as well. If you let him, ska will take a defensive clear straight to your keeper.
Weaknesses: I suppose it can be said that ska's offense doesn't leave him a lot of options. You pretty much know he's going to cb or fetch pass, and if you're just slightly in position, you can defend it.
I haven't found a weakness to his impressive positioning thus far, but hopefully perhaps I'll be able to outrace it.
adrenaline - 4:3:1:2
In his first year on the Fetchballâ„¢ scene, adren has been forced to adapt quickly to challenge the perennial giants. While still not the fastest, he has come up with creative ways to cause havoc. This is the formation that was used against Bone during the regular season.
Strengths: With ska's cornerghols, and a pyramid defense + fetch on the wings, adren has taken to heart the old saying "the best defense is a whole lot of defense."
Adren with a goal line stop vs. Bone.
The offense is not to be underestimated, however, as adren basically took one wing and sent it back to D, leaving an offense just as potent as any standard formation down the left wing.
Weaknesses: Clearly, the biggest weakness of a heavy defensive strat occurs if and when the opponent scores the first goal. If his opponent is not firing on all cylinders, dren does have a solid shot, however.
It remains to be seen what set adren will use for the semifinals.
One last thing: You may never play a game of Fetchballâ„¢, but that shouldn't stop anybody from enjoying these highly watchable games. Unlike in regular 1v1s, heckling is allowed and even encouraged, and as the action always is centered on the ball, the game is easy and exciting to follow. Keep an eye out for semi-final postings, and do stop by and check out the match if you get a chance! Free admission, but BYO snacks.
That's it for the analysis, and hope to see some of you at the matches!
Vistaâ„¢ Fetchball Semi-Final Report
(2009)
Posted this year. I'm only including it because it seemed to be a pretty good representation of fetchball, especially to those that had never played it.
Fetchball Semifinals: An Insider's Look
Scorched Cleaverâ„¢ has reached the final four!
Now I know you are all are thinking "Scorched wha-? I've never heard of that tournament!! OMGZZ IM MISSING OUT ON THE... oh wait it's fetchball."
Yes, Fetchballâ„¢, one of the most obscure and most difficult Myth conversions ever made.
So obscure that the number of competitive players can be counted on one hand.
So difficult that last year it took two days to decide an all-out war between Dantski and Ska for the cup (the match ended in ska's favor, 3-1-2). (films)
Anyway, this year we have an exciting competition for the finals shaping up. Here is a look at the remaining players' favored strategies:
Dantski (2) vs. Bone (3)
Dantski - 3:3:3:1
Dantski is by far the most prolific scorer in the league. In last year's finals, he even outscored ska in the aggregate despite losing in games. Dangerous, dangerous player.
Strengths: Dantski's formation is about as evenly-spaced as you can get. It reflects a full confidence in his ability to dominate possession with just a single fetch, thus he benefits from having a fetch as close as possible to any position on the field.
Note the deadly midfield cb (ghol+fetch) pairs. Not only can he score from that range, but he can still pass to ghols on the wing, or to a very dangerous center formation.
A Fetch/Ghol CB
Weaknesses: If the Ronaldinho of Fetchballâ„¢ can be said to have a weakness, it would have to be on defense. There is little (but precious) space on the wings from which one has a decent window on the goal.
However, finding a way to beat Dantski is a little akin to finding a way for US to beat Brazil. You need to make the most of your opportunities, and then don't fuck it all up.
Bone - 2:4:3:1
A champion long past, Bone has yet to reclaim his top-tier dominance. Still a master of most basic skills, and with the right amount of luck can still threaten the giants.
Strengths: A relic from a bygone era, Bone's formation is the only one that still retains the double-fetch centre. This enables him to win all but the most perfectly deflected kickoffs, and encourages opponents to spread to the wings where they can potentially be trapped for a regain of possession.
Also, worth mentioning is the unbroken ghol chain from wall to wall. Bone is one of the few players that can string a series of passes through interference to the deadly corner ghol, although both Dantski and ska have powerful counters to this tactic. This has forced Bone to rely more on improvised cb at times.
A successful ghol chain.
Weaknesses: Oy where do I start? First, the most glaring weakness is the lack of a defensive center. Sometimes I send the 2 kickoff fetch back, but sometimes it's just too open, and I'm quite vulnerable there.
In an age where midfield cb is especially deadly (ska sent the decisive game into overtime on a last-second midfield cb shot), Bone has hardly anything to stop a carefully placed shot.
What's more, the defensive outer fetch are inbetween center and wing, allowing me to cover both, although much weaker than in a committed position. Often I have been beaten down a wing by a simple ghol chain, and have not gotten out in time to stop it.
To beat Bone, you simply need to have a flexible style, and an ability to send the ball where Bone's units aren't. Dantski can do this, so it all comes down to what Bone can do to quell the attack.
Ska (1) vs. Adren (4)
Ska - Full Court Press
The Reigning Champion. Ska has the best timing of the Fetchballâ„¢ League, and routinely makes shots starting from one end of the field via fetch passing end up sailing into the net. Also has the league's best defense by a clear margin.
Strengths: To limit ska's formation to a number scheme (eg. 3:3:3:1) wouldn't do justice to his newest style. It can best be compared to basketball's "full court press," in that wherever the ball is, there are defenders closing in.
Ska has recently become a master of fetch positioning, able to descend upon a spot before the ball arrives, as well as being able to return them to position after the play moves elsewhere. You would think this would cause some hinderance to his speed in some other aspect of his game, but if it's there I haven't found it.
Note the other ska innovation: corner ghols. Properly positioned on either side of an opponent's ghol, this tactic GREATLY increases the chance of recovering the dangerous corner ball into ska's hands. He has forsaken the ghol chain almost completely, instead relying on distance cb and general fetch passing to move the ball great distances.
The middle line of fetch is not to be underestimated as well. If you let him, ska will take a defensive clear straight to your keeper.
Weaknesses: I suppose it can be said that ska's offense doesn't leave him a lot of options. You pretty much know he's going to cb or fetch pass, and if you're just slightly in position, you can defend it.
I haven't found a weakness to his impressive positioning thus far, but hopefully perhaps I'll be able to outrace it.
adrenaline - 4:3:1:2
In his first year on the Fetchballâ„¢ scene, adren has been forced to adapt quickly to challenge the perennial giants. While still not the fastest, he has come up with creative ways to cause havoc. This is the formation that was used against Bone during the regular season.
Strengths: With ska's cornerghols, and a pyramid defense + fetch on the wings, adren has taken to heart the old saying "the best defense is a whole lot of defense."
Adren with a goal line stop vs. Bone.
The offense is not to be underestimated, however, as adren basically took one wing and sent it back to D, leaving an offense just as potent as any standard formation down the left wing.
Weaknesses: Clearly, the biggest weakness of a heavy defensive strat occurs if and when the opponent scores the first goal. If his opponent is not firing on all cylinders, dren does have a solid shot, however.
It remains to be seen what set adren will use for the semifinals.
One last thing: You may never play a game of Fetchballâ„¢, but that shouldn't stop anybody from enjoying these highly watchable games. Unlike in regular 1v1s, heckling is allowed and even encouraged, and as the action always is centered on the ball, the game is easy and exciting to follow. Keep an eye out for semi-final postings, and do stop by and check out the match if you get a chance! Free admission, but BYO snacks.
That's it for the analysis, and hope to see some of you at the matches!
Vistaâ„¢ Fetchball Semi-Final Report
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
OMG! Epic Thread Alert!
I love you man. This stuff is gold. I never realized you had so much material!
Thanks for collecting it all in one place for us. This thread alone is a good enough excuse to switch to a variable-width layout by default! (hint, hint.)
Therefore In my not-so-official capacity as an armchair critic, allow me to present to you:
Let's have a big round of applause for Ducky, everyone.
I love you man. This stuff is gold. I never realized you had so much material!
Thanks for collecting it all in one place for us. This thread alone is a good enough excuse to switch to a variable-width layout by default! (hint, hint.)
Therefore In my not-so-official capacity as an armchair critic, allow me to present to you:
Let's have a big round of applause for Ducky, everyone.
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
I haven't seen the whole thing, but I did actually laugh at some of the parts I did look over.
Re: ALL OF DUCKY'S ARTICLES/MOVIES/COMICS/SPINOFFS INSIDE!!!
OMG I'd like to thank the academy, my future wife and kids, uhh car pool lanes!
Thanks!
Thanks!