Hey guys, would you happen to know what is the best way to kill a throw?
I don't want to lose half my army killing one.
:nocomment:
To kill a trow - Suggestions needed to kill a trow
if it is the map "with firends like these" first use your archers for as long as possible
he will start twisting and turning if your lucky because you're not in his attack range yet
anyways once if comes to close: rush all your berzerks at once on him keep firing with arcs... he'll stone soon enough
don't run; he'll just kick your units from behind and kill them that way
if you do run; but make sure your arcs are shooting it constantly
he will start twisting and turning if your lucky because you're not in his attack range yet
anyways once if comes to close: rush all your berzerks at once on him keep firing with arcs... he'll stone soon enough
don't run; he'll just kick your units from behind and kill them that way
if you do run; but make sure your arcs are shooting it constantly
if the map is with friends like these you need to line all your archers up on the hill with the deciever. Shoot the deciever a lot, one of the zerks says "I don't think we should be doing this...". Thats the best strategy to keep your units alive on that map.
what the hell is the pword to my old account?
Actually, its no particular map as I have passed the stages involving Trow. Currently playing in "The Spider Queen".
But while I was facing the Trow, I was having tremedous frustration. For example, the Trows were virtually unstoppable in "The Siege of Llandcafan".
I lost many of my vetern Heron guards
But while I was facing the Trow, I was having tremedous frustration. For example, the Trows were virtually unstoppable in "The Siege of Llandcafan".
I lost many of my vetern Heron guards
James,
You must say what game as m3 trow are different from m2 likewiseb m2 is different from TFL
Theres ways of killing m3 trow; they mostly involve laying down a pile of satchels and having a suicidal zerk or fast unit lead the trow to the satchels you pop it and the trow will have about 30% or less health afterwards.
Or you can always do 'the lead a Trow to water' which is basically using that same suicidal beserk to attract the trow and run him past your missle units and whittle him down that way you will most likely only lose that zerk if you are a good shepard. I perfer zerks as herons are only faster then iron trow. And you need those heals if your suicidal unit survives
You should always pepper Iron Trow with all your missle units never mellee in groups vs Iron Trow.
Theres ways of killing m3 trow; they mostly involve laying down a pile of satchels and having a suicidal zerk or fast unit lead the trow to the satchels you pop it and the trow will have about 30% or less health afterwards.
Or you can always do 'the lead a Trow to water' which is basically using that same suicidal beserk to attract the trow and run him past your missle units and whittle him down that way you will most likely only lose that zerk if you are a good shepard. I perfer zerks as herons are only faster then iron trow. And you need those heals if your suicidal unit survives
You should always pepper Iron Trow with all your missle units never mellee in groups vs Iron Trow.
Long Ago when Myth was new and sucked I spent the time to learn M3 modmaking, my personal knowledge along with the M3 engine is a dangerous thing.