MythIV The Wind Age Multiplayer HD DEMO has been released!

Talk about anything here.
User avatar
Renwood
Posts: 283
Joined: Fri May 04, 2007 12:08 pm
Location: AZ
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Renwood »

And O3 take a chill pill, ask yourself this, "Am i getting low FPS?"
If not then your good to go.
Persica purnus constans dum orbis exustio. Exsequor exequor!
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Zeph »

i didnt know macs had problem running it, lol

I just gave a link so people can get a good computer for their money :P
User avatar
Khadrelt
Posts: 479
Joined: Tue Aug 29, 2006 2:59 pm
Location: Utah, USA
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Khadrelt »

Um…it runs fine on my MacBook—2 GHz Intel Core 2 Duo, 2GB RAM, Intel GMA X3100 graphics card w/144MB VRAM. Don't see why iMacs should have trouble with it.
The cake is a lie.
User avatar
Renwood
Posts: 283
Joined: Fri May 04, 2007 12:08 pm
Location: AZ
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Renwood »

We will be releasing an updated version of the HD demo with some bug fixes and some new stuff here and there.
it should be out later today (tuesday)

thanks to all the people who gave us feedback!

-Renwood
Persica purnus constans dum orbis exustio. Exsequor exequor!
User avatar
Point
Posts: 1804
Joined: Mon Mar 22, 2004 12:58 pm

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Point »

The textured color maps look rockin cool

lagged like a mother at first then myrd guided me through some cache settings 128 on the mac seemed to be the one for my computer..

haven't played against anyone yet though the effects are cool some of the "hd" units look great all and all so far looks like some fun stuff

still think the myth IV title is lame and will continue to believe that till its a new game not just a plug.... good luck. ;)
if one does not learn from the failings of the past they are likely to suffer its return.
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by vinylrake »

Technically the conversion should just be called 'Myth 2: The Wind Age' or if one wanted to be more lofty sounding one could maybe call it 'Myth 2: The Wind Age HD' or more accurately "Myth 2: The Wind Age - in HD' or even something like 'Myth 2 HD: The Wind Age', but rather than get into the same old arguments over the misappropriation of 'Myth 4' or the very-likely-to-be-confusing re-use of the Myth 3 acronym (TWA), I just call it TWindA (The Wind Age). It's easy to remember, it's unambiguous and the acronym reflects enough of the name the developers gave it to be recognizable to everyone - and it doesn't make me call it something I think it has no right to be called.

So just call it 'TWindA', it's a simple solution. At least it works for me.
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Zeph »

your comments are getting quite annoying as you always repeat yourself VR.

While I agree that calling it Myth IV TWA is confusing, I think te team's goal is to have it actually be published and if that ever happens, I am all for calling it myth IV. If it is never published, then I will be calling it like any other expansion or plugin, Myth2:TWA
Deqlyn
Posts: 387
Joined: Thu Dec 13, 2007 6:27 pm

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Deqlyn »

Naming something is a finish detail who cares what its called. Ren's project etc... Help script.
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by vinylrake »

Zeph - I ALWAYS repeat myself? Now you are just being silly. Either that or that word does not mean what you think it means.
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by vinylrake »

Zeph - I ALWAYS repeat myself? Now you are just being silly. Either that or that word does not mean what you think it means.
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Graydon »

Your semantics over technicalities make alot of people sick VR. Cut it the fuck out man. Seriously. You pulled similar 'technical phrase bullshit' on me too, and I _STILL_ havent seen a link to a greek beta that I'm trying to help on.

Oh well. Annoying? Yes. Stupid? Definitely.

Grow up a little. We know you're mature enough, act it.
Image
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Zeph »

vinylrake wrote:Zeph - I ALWAYS repeat myself? Now you are just being silly. Either that or that word does not mean what you think it means.

It's quite ironic that you sent that message twice.
User avatar
Pyro
Bug Finder Extraordinaire
Posts: 4751
Joined: Sun Mar 21, 2004 2:14 pm
Location: Texas

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by Pyro »

I think he did that on purpose, aka sarcasm.
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by vinylrake »

It's like rain on your wedding day. Or 10,000 knives when all you want is a spoon.
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Re: MythIV The Wind Age Multiplayer HD DEMO has been released!

Post by vinylrake »

Graydon... and I _STILL_ haven't seen a pm or email from you that both Carl and I asked you for. You need the dl link and I need to send you an omnipatch fix (it hasn't been uploaded anywhere).

If you really want to help test it send me an email ( my username @ gmail.com ) so I can send you the link and attach the omnipatch file. But if that's too much effort for you I'll understand.
Post Reply