Not a chance. He got distracted while working on the mesh itself.Jon God wrote:Any idea he he made any of the models for it?William Wallet wrote:Ha! I remember Cid started a Blood Gulch mesh. Never finished it, of course. He never finishes anything.
Halo units ?
- William Wallet
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- Location: Perth Australia
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Okay I got the models but now I'm too dumb to do anything with 'em
Re: Halo units ?
I think this is a bump but if this isn't dead i can extract models, textures and sounds from Halo 1 if you want it. also some of halo 2 models but no sounds or textures.
Re: Halo units ?
This deserves a bump for two reasons, first is I want that blood gulch beta. Two is this guy just offered to do the work that everyone was fretting over.
edit: engish
edit: engish
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Re: Halo units ?
Well I have a getto version of chief and some halo weapons... never played the game myself but animating and rendering the unit should be fairly simple.
Theres a better model of a halo unit out there and Ill see if I can get it (its $30 at a site) and if no ones rendering it I could.
Does anyone have any other models such as the vehicle?
Weapons:
http://www.sharecg.com/v/25867/3d-model ... sion_id=11
Masterchief:
http://www.sharecg.com/v/18378/3D-Model ... asterchief
Theres a better model of a halo unit out there and Ill see if I can get it (its $30 at a site) and if no ones rendering it I could.
Does anyone have any other models such as the vehicle?
Weapons:
http://www.sharecg.com/v/25867/3d-model ... sion_id=11
Masterchief:
http://www.sharecg.com/v/18378/3D-Model ... asterchief
Re: Halo units ?
All the halo assets are available in 3dsmax format, exportable directly from Halo 1 PC. No need to drop monies to a website.
There is currently a remake of this project in the works, including a full array of vehicles, weapons, and characters.
Keep eyes and ears peeled, and you may someday catch wind of Beta sessions going down. In all likelihood the main bulk of this plugin will not see release until after Myth 2 v1.8.
There is currently a remake of this project in the works, including a full array of vehicles, weapons, and characters.
Keep eyes and ears peeled, and you may someday catch wind of Beta sessions going down. In all likelihood the main bulk of this plugin will not see release until after Myth 2 v1.8.
Re: Halo units ?
Taken from engine (flamer model i got from a website) and put in blender. made for my amusement and i am willing to share all my models and textures for free
Re: Halo units ?
If another group wants to go and duplicate all the work we've already accomplished, by all means go for it.
Lol.
Lol.
Re: Halo units ?
how illegal is this? If bungie finds out that is
Re: Halo units ?
No more illegal than the Halo UT mod, I'd imagine. I haven't heard any complaints about that one.
The cake is a lie.
Re: Halo units ?
As long as you aren't selliong it's not illegal to create art based on copyrighted/trademarked (I always forget the distinction) intellectual property (which you could argue a mod is 'interactive art') and as long as you don't CALL it Halo or use trademarks of the game in the documentation there isn't a lot of legal ground to stand on and make an objection from. where Bungie/MS could object and have more legal grounds for objecting is IF the mod is made with material extracted from a Halo game. e.g. the content of Halo is no doubt copyrighted by Bungis/MS (including the models and textures) and if they haven't explicity given permission for you to reuse the 3D content, then could probably make a case.Khadrelt wrote:No more illegal than the Halo UT mod, I'd imagine. I haven't heard any complaints about that one.
Re: Halo units ?
Microsoft/Bungie actually has the 'what you're allowed to do with our assets' page.
http://www.xbox.com/en-US/community/developer/rules.htm
http://www.xbox.com/en-US/community/developer/rules.htm
Re: Halo units ?
good link.
looks like my warning about potential problems using the models extracted from Halo would be covered by this clause:
"You can’t reverse engineer our games to access the assets or otherwise do things that the games don’t normally permit in order to create your Items."
looks like my warning about potential problems using the models extracted from Halo would be covered by this clause:
"You can’t reverse engineer our games to access the assets or otherwise do things that the games don’t normally permit in order to create your Items."
Re: Halo units ?
It would be cool to see a halo conversion
Anyone interested in joining my clan drop me a line.
Re: Halo units ?
It would be even cooler to just be able to play Halo on a Mac.Sonixboom wrote:It would be cool to see a halo conversion
Re: Halo units ?
Duuhhrrrr..... you can. Halo CE has worked on Mac for years and years.vinylrake wrote:It would be even cooler to just be able to play Halo on a Mac.