unit trading

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gigi
Posts: 1
Joined: Thu Feb 04, 2010 12:38 pm

unit trading

Post by gigi »

Hello everyone,
I was wondering if it would be feasable to create a unit trading plug for the big 2 team maps. Something along the lines of 3 1 click trade options fashioned by what gametype and srat you want to use. I was thinking it might be a little easier on some of the new players and encourage them to play more online,as well as relieve some of the stress and anguish the die hard players feel when i new guy messes up the trade :oops:
this option might make the game a little less stressful for most. Is this a bad idea...legal to do....or just the stupidest idea ever thought of? :mrgreen:
Deqlyn
Posts: 387
Joined: Thu Dec 13, 2007 6:27 pm

Re: unit trading

Post by Deqlyn »

Well your best trade depends on what you think the other team will do. You can cover all your bases or you can go heavy on arty or melee still depends on how the team plays it. If you pay attention enough to what the good players pick that can help you find the trade. Or how about just pick good captains. IMO i say trade is fine currently.
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
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Re: unit trading

Post by vinylrake »

as someone who doesn't captain very often, and who doesn't enjoy the stress of trying to figure out a good trade for the gametype/map and divide units fairly betwen 5-6 players in 45s-1m of planning time, i think having some trading 'presets' for 2 team maps would be great.
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Re: unit trading

Post by Zeph »

This is pretty easy to script on future tourney maps
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