autohosting

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qwerty2
Posts: 159
Joined: Sun Apr 18, 2004 7:35 am

autohosting

Post by qwerty2 »

is there any chance mnet or magma could set up a permanent auto-hosted game?

There are fewer and fewer people playing this but there are often a number of people online looking for a host. Having a permanent auto-hosted game could do a lot in keeping people online (currently many of us log on, see no games and log out again).

Also, revamping the auto-host feature would be good. Allow the auto-host to change the map/game based on number of players etc...
what the hell is the pword to my old account?
Jon God
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Re: autohosting

Post by Jon God »

If they made a crossplatform headless host, I would leave it on all day everyday I could.
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qwerty2
Posts: 159
Joined: Sun Apr 18, 2004 7:35 am

Re: autohosting

Post by qwerty2 »

I think at one point there was discussion about making a headless host and the result was that it wasn't going to be something that was easy to accomplish.
what the hell is the pword to my old account?
Death's Avatar
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Joined: Mon May 24, 2004 8:59 pm

Re: autohosting

Post by Death's Avatar »

Hmmm... You know, if I can get myth running in Wine again, I'll see what I can do about just leaving an AH open in the background all the time.
qwerty2
Posts: 159
Joined: Sun Apr 18, 2004 7:35 am

Re: autohosting

Post by qwerty2 »

that would be awesome, unfortunately you'd have to set the gametypes to ones that are fine no matter how many players are in the game, i.e 5 play float koth is bad. It would be awesome if there were some way to set the gametype based on the number of players
what the hell is the pword to my old account?
Myrd
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Re: autohosting

Post by Myrd »

qwerty2 wrote:I think at one point there was discussion about making a headless host and the result was that it wasn't going to be something that was easy to accomplish.
I wouldn't say it's very easy, but I wouldn't say it's very hard either. It's just finding time to do it. My Myth development time seems to be taken by fixing bugs that people keep finding - so I can't really devote much time to something like this. We had a person volunteer to work on this but his free time is currently taken up by real life matters as well.
GodzFire
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Joined: Wed Nov 02, 2005 8:37 pm

Re: autohosting

Post by GodzFire »

Myrd wrote:
qwerty2 wrote:I think at one point there was discussion about making a headless host and the result was that it wasn't going to be something that was easy to accomplish.
I wouldn't say it's very easy, but I wouldn't say it's very hard either. It's just finding time to do it. My Myth development time seems to be taken by fixing bugs that people keep finding - so I can't really devote much time to something like this. We had a person volunteer to work on this but his free time is currently taken up by real life matters as well.
DAMNIT PYRO!
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