Any news on The Fallen's Vengeance?

Talk about anything here.
Post Reply
farmerluk
Posts: 38
Joined: Sat Aug 04, 2007 2:12 pm
Location: Fuengirola, Spain

Any news on The Fallen's Vengeance?

Post by farmerluk »

This is in no meant to be rude or hurry anyone along. I was just wondering if there was any news, I'm off uni for summer so thought I'd get back into Myth again.
If your clone kills you is it suicide?
GodzFire
Posts: 1774
Joined: Wed Nov 02, 2005 8:37 pm

Re: Any news on The Fallen's Vengeance?

Post by GodzFire »

I heard they were defeated once again by Alric and the Forest Giants.
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Re: Any news on The Fallen's Vengeance?

Post by Graydon »

Project is still under full swing, but as a result of some certain members of the team going missing, certain jobs that need to be done before release, aren't getting done.

Don't despair, it will get released one day :D
Image
A-Red
Posts: 771
Joined: Fri Jul 23, 2004 8:36 pm

Re: Any news on The Fallen's Vengeance?

Post by A-Red »

It's in good shape. This certain member of the team has a novel to edit, but after that will have less excuse not to script his map.
farmerluk
Posts: 38
Joined: Sat Aug 04, 2007 2:12 pm
Location: Fuengirola, Spain

Re: Any news on The Fallen's Vengeance?

Post by farmerluk »

Sounds great, can't wait to play it in future.

Anyone able to help me? I installed the 1.7.1 patch, and when I played Willow Creak someone messed up the screen and I could only see a corner of the total screen and had to Ctrl Alt Del out of there. My myth log is below:

2010-07-13 10:55:11
Myth II Build 356 running under Modern Windows 6.000000 ----------------------------------------------
Loading poweruser.txt... not found.
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Using GDI for Input
Mouse appears to have 5 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Patch 1.7 Templates
Loading Patch Files Succeeded
Warning: Unable to find cutscene 'prologue'.
ChangeDisplaySettings() failed! Result code = -1. Details = (mode=1280x800, fullscreen=1)
Running OpenGL at 1280 x 800, 16 bit
Starting mesh "Willow Creek"...
Using 1.7.1 gameplay...
ChangeDisplaySettings() failed! Result code = -1. Details = (mode=1280x800, fullscreen=0)


EDIT: solved it myself by changing the resolution to 1280x768, feel a bit silly now xD
If your clone kills you is it suicide?
Post Reply